The grand daddy of all the RTS is back with its full glory and shine. The latest installment in the EA’s most popular RT

User Rating: 8.9 | Command & Conquer 3: Tiberium Wars PC
Game play and Graphics
It’s up to you to which faction you want to start the Tiberium War. The game starts with a teaser, a live video cast. As all in the previous episodes this game is also great in playing. The old user interface bar is back and this mean you can build a unit or a building from any part of the game map. The visuals are jaw dropping and after COH and Supreme Commander this game is the best RTS of 2007 with great visuals. If you have a powerful machine you can enjoy the destruction of buildings and planes in a great fashion.

The graphics of the game are phenomenal and let you feel the glory of the game at its best. The best feature in graphics is that the frame rate limit is set to 30 frames max no matter how heavy machine you are using to play the game. You can’t get more than 30 frames on any machine. The units are beautifully detailed. Environmet is awesome and buildings look great on high shader quality. The damage system is great and when you destroy a building with a stealth bomber or with artillery barrage the destruction is so awesome that you don’t want to miss a single scene. The game play is nice and balanced and it provides same amount of fun and enjoyment to new comers to C&C series. The learning cruve is around half an hour. The point of discussion is the AI of the game. The AI is really great and you can easily mention it as one of the best AI’s of 2007 RTS games. You have a lot of units in all 3 factions to chose and use different combination of units to break the enemy defence lines or to sneak behind enemy lines to kick some heavy pushes.

The bad thing which I observed in the v1.0 and also in v1.4 of the game is the balance issue problem of the units. For example if you are playing with GDI and you get 4 or 5 mamonth tanks then you will definitely crush the enemy vichles and flatter their buildings and infantry, no matter rocket infantry, has no chance to stand against them. In NOD same problem persists with the Avatars which are the most heavy unit of that side. With Siren their airforce is untouchable with their attacking fleets you can break the enemy air defence quite easily. These things made the game a bit crazy and sometime you feel that it’s the most easiest game of 2007. Another problem is the compatibility issue of the game is with Window Vista 32 and 64 bit versions. The game crashes, hangs out, freez and many other **** happens. I upgraded the game to v 1.4 but the problem still remains. The skrimsh mode of the game is not as good as you found in C&C ZH. But despite these problems this game is a must buy for all RTS lovers.
Sound
The sound quality of the game is great. The tank roaring towards enemy base and you can clearly hear the sound of rubble under the tanks. The rocket fire sound are great. The dialogue quality of the game is really great and EA done a great job in bring the live videos in game play. The planes sound best and when they drop off their load then the sound gets great. From sound point of view this game is best.

Multi-Player
The MP of the game is good. Here I said “good” not great and the reason for that is there are some bugs which can’t let you play the game. You most of time get timed out in lobby and then you have to start the game form the scratch. Another reason of not great MP is that you don’t need combination of units to tackle the counter of enemy and to enter the enemy base. This thing annoys me and I missed C&CZH quite badly for its great and outstanding MP. (I have installed the C&CZH to have some fun).