Tiberium wars is possibly the greatest Command and Conquer game made, with its high level of graphics and realistic gameplay. The game has 3 Factions, the Global Defense Initiative, the Brothehood of Nod and the new alien race, the Scrin. Each with their unique units and technology. Global Defense Initiative troops utilize both superior armor and firepower, making them typically much more powerful than Nod forces in direct open confrontations, but also more cumbersome and less flexible. The GDI's in-game super weapon is the orbital weapon the Ion Cannon, on the previous Command and Conquer Tiberian Dawn and Tiberian Sun it is capable of destroying only a single building at a time, in the Command and Conquer Tiberium Wars the Ion Cannon now devastates a large area. The Nod's in-game superweapon is the Nuclear Missile. The Nod tactics are highly radical and appear more cruel than GDI's, often showing little to no regard for human life, and their religious fascination with Tiberium also leads them to use the dangerous and toxic substance offensively whenever possible. The Scrin possess several economic and military advantages relating to Tiberium, including the ability to mine the mineral faster, promote its growth, and use it as a weapon. The Scrin has the most powerful air units. The Scrin also has the Mothership which can destroy anything beneath it in an instant. The Scrin's in-game superweapon is the Rift Generator.
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