The Good: Fantastic Visuals The Bad: Makes little use of the advancements in RTS games RECOMMENDED FOR TEE

User Rating: 6.6 | Command & Conquer 3: Tiberium Wars PC
I'm a little puzzled about all the fuss made about this game. So I'll just ignore the fan boy drivel and give you my opinions.

The introduces itself well, and fans of the series will immediately identify the return to the classic C&C3. I was a die hard C&C fan, that said I didn't have any expectations, I just wanted C&C really Bad.

After the shock and awe of seeing Kane back, fighting the enemies of nod etc. I was left with...nothing. My opinion is simple. IT IS NOT ENOUGH TO RE SELL C&C!!! I have played a Galaxy of RTS games since, and I must ask...haven't we moved on? Do they really expect to sell me a game idea so old, game play so outdated and simply package it with great graphics in the hope it will smooth over all the problems? I think not. It's a return to times when rocket men can kill tanks, as tanks (stupidly) only damage other vehicles and structures. UTTERLY STUPID!!

EA have chosen safety of creativity. Choosing to rehash (albeit beautifully) old ideas and game play. Unfortunately. fans are about all this will appeal to. Perhaps the cinematics will add some character value. These days however, the people expect a little more. It's a return to the past, whether or not that is a good thing, depends on the individual.

Finally. The building placement is despicable. In the heat of an attack you find yourself clicking wildly to get extra defenses up. The Graphics, while beautiful, are cartoonish and absolutely nothing in comparison to Supreme Commander. And finally. the scale is too small. Try 500 units per opponent on GPGNet. Then spend 20 minutes amassing a huge force of tanks to wipe you enemy off the map in one go. Or make one of the many super weapons, throw up defenses and wait for the countdown to finish. YAWN