Don't let the name fool you, don't get sucker in to buying a game you will regret it. I am about to tell you why.

User Rating: 3 | Command & Conquer 4: Tiberian Twilight PC
Ever since Westwood is gone, the CNC series went down hill, on the edge of thinking that EA can't make a crappier game, guess what, they did. Their excuse of so called can't make the same type of game is literally BS and lazy talk.

Base building is removed and do substitute that they put in dawn of war 2 roaming base vehicle ideas, which DOW2 failed miserably, I don't even know why they even take a failed idea and use it. Three unbalance classes make a game hard to play unless there are one type on each end.

One thing I didn't really get to try out is the uber units, or the higher tier units. I played about 4 hours in numerous game leveling up so I can build more units. However the bots are fully unlock so when I see a mammoth tank and a bunch of heavy tank running over my so called defensive bunker with 3 rocket dude inside, I feel sad.

Single player campaign is a joke, all the mission type involve one thing, building units. Protect a vehicle? Protect a point? Invade a base? no problem, drive your mobile base and plant it near your objective and spam the unit you need.

The game is lot easier in terms of making you manage your stuff. No defense is needed, the best is offensive action. No resources gathering except for a few minerals here and there.

This game is disappointing and heart breaking that it is asking for a beating. I hope those game designer or whoever thought the idea of no base style RTS need to go back to school for more training.