Command & Conquer Generals is as disturbing as it is realistic, but I suppose that’s what you get when the father of
The other new element Generals adds to the C&C franchise is the ability to promote a general, earning him certain powers such as the ability to call in air strikes or instantly create a band of armed peasants. This greatly enhances the feel of the game and makes for some interesting military Hail-Mary’s near the end of a skirmish.
The graphics are just incredible, offering beautifully rendered units that literally blow apart when destroyed, sometimes even hurtling drivers in the air. Sounds too, create a sense of wonder with the echoing staccato of machine gun fire and deep wumph of grenade impacts. Multiplayer is slick and fast-paced with little to no lag, awarding 3 points for wins and nothing for losses so you can keep track of how your score compares to others.
Command and Conquer manages to once again make a spectacular franchise even better, adding a much needed sense of realism to a game of war and beefing it up with eye-grabbing graphics and sound—none of which slows the always fun pace of real time warfare