Good Game.

User Rating: 8.5 | Command & Conquer: Red Alert 3 PC
The game was fun in all but the creators could of done a better job on the skirmish levels and the multiplayer levels, there wasn't a very big variety. There were very few skirmish levels that didn't involve be surrounded by your opponents constantly making it very difficult to set up base when you play the levels on harder difficulties. Most of the levels were set up so your opponent and your ally were at an even distance from you so there was a lot less collaboration with your ally. You couldn't really support him and he could barely support you. There were some good things about this game though. The game really expanded itself to more naval battles which really made the game a lot more challenging. You could find a way to get your opponent other than having just a small naval fleet to distract your opponent (barely) and attack with ground and air. The idea of haveing an ally during the game play was just genius, you could witness action and assist at the same time. Then adding to that to be able to do co-op missions with someone else was great. You could have your friend build op a defense and you could be the one to attack. Your ally could build defenses on your base while you go to the offensive. You can be doing the offensive and the defensive at the same time. The rising sun had very creative characters but the creators forgot a type of unit that could carry vehicles across the water for the rising sun and the soviet. Even though they had the ones that could transform like the mecha tengu and the soviets had their twin-blade chopper but they had no way of transporting the bigger vehicles like the king oni or the apacolypse tank. The rising sun's anti-infantry soldiers could'nt hit air units. The only unit they had that could strike the air were the rocket angels and yuriko, but they could'nt be made til you could upgrade your barracks fully. The rising sun's commando was made too strong, she could attack infantry, vehicle, navy, and air with the other ones could only hit land and water only. When yuriko would attack a unit that unit had no chance of retaliation like defense. Once she started hitting it, it was done for. All in all, the game was very creative