Short campaign and unacceptable multiplayer issues break a brilliant masterpiece of RTS design.
No other game has the design in strategy that CoH has, it is completly different from other games. Micromanagement is no longer the most important thing in the game. I mean games like Warcraft 3, where it's more important the number of actions per minute you can do than the strategy you take. Neither is surronded by the vulgarity that surrounds the genre in this times where most RTS rely on graphics instead of strategy or innovation, (Age of Empires 3, C&C, World in Conflict...). Only for this reason CoH should be in the top of RTS, and I love the game, but at this moment the game is broken because the v2.101 patch has bring nothing more than problems to the community which are unacceptable. This problems are game lagging, lobby problems, automatching takes too much time, statistics doesnt work and other annoying problems. Yes, it's a nightmare for those who love the game.
Maybe if Relic fixes this I would rate this game a 9 or more, but you can't release a game that relies completley in multiplayer with its online platform in Beta stage. Unacceptable.