"Conan: Hall of Volta" was a fun game for its time, but the crude graphics and limited play value are incompar
"Conan: Hall of Volta" featured a number of levels which required the player to maneuver Conan over nigh-impossible jumps, avoid swooping killer bats, and stay away from an all-seeing eye. Conan had a sword with which he could whack his foes, but far too often the foes were quicker, and Conan more often than not would be the one struck down; it was just easier to jump over everyone and run away.
Like many of the Apple II games, all of the action in "Conan: Hall of Volta" took place on a single screen. When the player moved Conan past all the obstacles, the departure from the screen signaled the end of the level.
"Conan: Hall of Volta" was a fun game for its time, but the crude graphics and limited play value are incomparable with the games of today. It's amazing how far videogames have come in 22 years.