A huge FEAR fan, I really still can't believe this game let me down. Read at your own risk.
User Rating: 6.5 | Condemned 2 X360
Forensics, awesome, really great. The Bear? wow, awesome. Killing the Metal Men with the Oro bow and the cranes, very cool. Some high points before I really have to harshly critisize this game. It really didn't get too dark until I started wacking those meat sacks. The rooms were awesome, except for the clown girl room, and where was she? I killed her and didn't even get to see my enemy in pain or go down. Two items that made me quit the game right at the very last scene, melee. I had a save that was right at the end, played it 20, 30 times and then...I just didn't care what I saw next, if I shot him, if I didn't. Not to mention the story went way weak when I found out who the main bad guy was. And where were all the Oro guys I saw in the vids in a crowd? I killed only 4 or 5 to get to the boss. Oh no you didn't....I couldn't believe they used this guy as the boss, SFX was gone, no Magic Man, huh? Another duh was the response A buttons to get the gold at each stage. My god, jumping down on a box before the cool Metal Man and saying Ewwww, just to get a score on my total was a joke. This is my lead-in to say the overall controller input was unbelieveably incoherent. How many buttons total do you think you pushed before the campaign was over? And part of this was the melee system. Why didn't they keep the finishing moves on D-pad like they did in the first one? I can't tell you how much I was looking forward to this. And I paid 64 euros which was 75 dollars when I was working in Europe! Not to mention how much I love Monolith for giving me FEAR. I recently bought Condemned: Criminal Origins and I'm so glad I did. At least I have this game to keep the faith that Monolith can branch out with their twisted ideas. Multiplayer, can't say, never even gave that a chance after the campaign let down.