This game will piss you off, but not before it knocks you over with its amazing action.
The boss battles are all completely amazing all in their own ways; each boss has its memorable moments, such as when you fight the huge skeleton machine. You'll be waiting in a small enclosed room, then instantly claws will rip through the background wall, then another set will rip through and they'll both tear a huge hole through the metal background wall, revealing the upper half of the machine's body. The fight will pan out through the skeleton’s various attacks of different kinds of energy beams which some will dart around the room, while he'll also do a 360 degree angle Shinque Hudoken type shot that will allow you to maneuver around and shoot him.
There are a couple features that take away from the experience Contra brings. First off, as you have seen from me so far, is that this game is the hardest game ever made or close to it, I have not beaten it yet, but I plan to some day. You'll be dieing a lot, but as you keep playing through, you'll lose less and less lives on the earlier stages, most of the time. The sounds do get pretty repetitive, since you'll be holding down the fire button almost the entire game, and the enemies don't have very many death sounds at all; either a series of explosions or yelling. It's still nice sound, it's not like you'll ever care about the repetitiveness, because you'll be so busy fighting off all the enemies. The overhead levels are very unimaginative though, other than the fact they add different game-play, but they are just hunts that you'll have to kill all of a certain type of enemy to pass them. The last thing that kind of slows the game is the actual slow down that occurs, only because there's so much action going on though.
A gorgeous game with fresh levels and fast game-play, Other than a few complaints, the game is in tip top shape, and deserves a look from anyone interested in being given a real challenge.