Mindless fun during the night, Tactics during the day
Of a night time this game is mindless fun and of a daytime it goes more towards the world of tactics. The Freaks go underground and the Cell terror group come out to cause chaos but in some what of a disappointment they are more like filler between the night fun and the orb hunting and whoa is there collectible hunting in this game. Agility orbs let you jump and move faster and can be only accessed by going high up. then there are renegade orbs you have to catch ether on foot or in a car and other ones you will have to discover for your self.
There seems to be a conspiracy that you can discover in the tapes hidden through out the world that is both familiar and different at the same time and all in all there are around 751 collectibles not including the rogue orbs. Bring on Crack down 3 I say!