Crackdown has no story, no replay value, and no really stunning features. It does however contain a few moments and features that are fun for a limited amount of time. The story, or what little can be deciphered involves you, as a super enhanced cop, taking down a series of drug lords and gangster bosses. That's about it. The methods with which you do this also repeat themselves over and over. Every time you need to take someone out, you just go in, all guns blazing. It has mostly die, repeat till complete type missions. The one thing that makes this game fun is the fact that you are a super policeman. What this entails is actually good fun. As you play through the game, you gain experience depending on what you're doing and how you're doing it. If you kill someone with your weapon, you'll find your weapons gain more power, killing faster. Run an enemy down with your car, and you'll find your driving gets easier, you can drive faster and if you're driving the special police cars, you find that they slowly morph into weapons on wheels, slowly gaining stronger boosts, better suspensions, special abilities and machine guns. If you achieve plenty of climbing missions, collecting green orbs located around the city in hard to reach places, you'll find you acrobatics increasing allowing you to jump higher and further. By jumping high and far, I mean that. Once fully upgraded, you'll be able to play virtually the whole game on the roof tops, running and jumping from building to building, over streets, rivers whatever. Jumping and free roaming the city space is great fun. Climbing a sky scraper and sniping your enemies is just as fun as hopping inside a special unit vehicle and bashing down the gates to a gangster apartment, guns blazing. Multiplayer is not that amazing, everything you can do in the single player can be done with a second player who can join your world via Xbox live. In this case, it's a little helpful having a second pair of hands when dealing with the harder missions and whether using team work or not, it still ends up being good fun. Apart from what I've mentioned, this game has very little. The game isn't very long, the novelty of free roaming the city wears off relatively fast and there is no replay value at all. That said, the free roam and novelty is immensely entertaining while it lasts. The enemies are all the same, and don't host the most intelligent of AI. Once defeated, they will not return to an area meaning that as the game progresses, you get less and less people to fight. It feels like the wrong way round. If and when you do complete the game, you have neither the satisfaction of the effort you put in, nor any desire to continue. All in all, a weekend rental, a play and trade or a pass.
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