Well this is interesting!
GAMEPLAY
Basically you make your way around the board trying to claim lands and level them up while keeping your opponent from taking them. When you land on a space an opponent controls with a creature, you can either battle or pay the toll. When you level up your land it gives benefits to the creature on that land and also raises the toll. This keeps up until you build up "Total Magic" points, enough to win. When you have enough, you have to pass the castle spot on the board in order to claim victory.
The game provides some good fun with building custom decks and matching wits strategically with your opponents decks. This is coupled with the luck of dice rolls to make your way around the game board. A game usually takes a while to complete, which is a bit of a downside. In multiplayer games you can set the Total Magic points though, which is nice. The game doesn't always do a very good job of explaining cards, and you have to go to the help menu often just to figure out what your card does or why you can't play it.
GRAPHICS
They aren't good. But they are good enough! This type of game does not need to rely on graphics, but it certainly doesn't seem like they put much effort into it. Creatures are rendered in 3d on the game board but in battle they are just cards. Animations are very bad, but again easily overlooked.
SOUND
Pretty substandard sounds for everything. Sound effects are quite basic, voice acting is terrible. Music in game doesn't get annoying though so all is well.
SUMMARY
It is a fun board/card/strategy game, and even though its clear its not a high budget production, its a fun game that is only 40 bucks to get. I would deffinitely recommend checking out the demo if it intrigues you at all!