Has some good ideas but core implementation is weak and unpolished making the whole game a chore to play...

User Rating: 4 | Damnation PC
Pro:
Steam punk.
Deeper than average level design.
Adventure themed level implementations.
Bike wall climbing can be fun.

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Con:Not enough weapons,enemies,ammo,items the first half of the game.

Bike areas could have been more open and more action packed.

Level layouts are kinda deep for a modern FPS but sorely under utilized IE a whole lot of empty spaces.
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Graphics/Sound
Nothing to write home about, just normal for a modern game.
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Writing/Dialog/Script
Bad but I there is worse.
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Characters/Plot
Plot is not so bad but characters and the story is rushed and shallow....
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Final thoughts

Level design is A-- meaning better than most but its poorly unitized making for a lot of emptiness that with a feeling limit weapon variety makes the whole game feel like its going through the process but not accomplishing anything.

Things I hate the most not being able to chose what weapon I carry on the hip, so what if I can not use it when I climb I'd rather take the risk and carry what I want.. another is the emptiness of the levels... another is lack of friendly AI squad commands.
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Things that would make it better without completely over hauling it.

If you had more random weapon/ammo drops, more weapons more hidden stuff in the levels perhaps a few more enemy sub types and friendly AI squad commands the game would have been better than average if just by a hair.
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Reason I give it a 4(below average) and not a 3 or lower(blatantly bad), this is how I see Halo 2+,COD,Bioshock,Res and other modern FPSs simple lack luster under whelming 'its good enough' games only they get better scores because of brand power.

I don't playact to the modern average of 7, the average is 5 on a 1-10 scale and most games are lucky to hit 5-6 much less 7+ these days.........