Wonderful game..........
Choose your world!
What gamers will notice first is that Camelot offers three distinct worlds to choose from: Hibernia, Albion, and Midgard. All three worlds are completely different, and offer different classes of characters, races, items, etc. Each of the worlds is no small time offer, either; I spent most of my time wandering in Midgard and still didn't see the whole land. The inclusion of such a grand world impressed me thoroughly; with so many options and places, this game would take a long time to grow repetitive, if ever.
The character creation system is basically the same as most other online RPG's, though, with little difference. Choose a race, class, etc., adjust some skills, and you're set. Specific abilities are learned through training with masters littered throughout the lands.
The case with most online RPG's is the lack of an intricate plot to follow; after all, these games are completely non-linear and the implementation of a linear plot with development would make little sense. Camelot is based mainly off Norse mythology; the influences of such works can be readily seen. The basic plot, though, involves the death of King Arthur, and the ensuing darkness that is enveloping the worlds of Camelot. The three worlds are at war, and this is where the fun jumps in.