Even the grinding is fun
Most games, I admit, leave me mentally drained afterwards. Not in the case of Dark Souls. The fights demand caution and patience: no deadening reload excesses here, no rushing through. And so very often you just pause the action at the edge of a cliff contemplating your, well, virtual fate.
The only thing I started to hate sometime was the element of chance. In some very annoying cases enemy behaviour was unpredictable (Capra Demon, magic spamming Four Kings etc.). If your success
BOTTOM LINE: Playing "Dark Souls" I became melancholic that there might never be another game like this.