I bought this game in a 66% off sale on Gamersgate. Instead of being genuinely hard requiring skill to advance, this game is mindless. It rewards a player who repeats patterns to counter enemy attack patterns, and every swing of the sword feels completely inconsequential. The controls are sluggish and cumbersome and the graphics are horrible, which makes it feel as these bad controls were meant to artificially inflate the difficulty and with the default motion blur it's often hard to make out what is on the screen at the slowest velocities.
The combat is slow and your character often responds in unpredictable ways. For example, while being sniped at by rooftop enemies, I was stunned to find that my archer couldn't use the bow to attack distant enemies leaving me questioning the utility of a bow. The result was that even when I died, I didn't feel frustrated because I neither had the viewpoint nor the responsiveness to actually feel as if I had any control over my destiny.
In the end, this game had neither the charm of the brutally uncompromising roguelike, or the polish of a game like Skyrim, which while mind-numbingly simple, at least looks nice.
Avoid at all costs. Free is too much to pay for this game.