Explore the universe and blow stuff up if you can stand the staleness.
The missions are interesting but not groundbreaking. Generally, they involve blowing other ships up. There are a rare few missions that actually have you going down to a planet and flying in the atmosphere and the like, but you get precious few of these to do. A couple turret-based blasting missions are also present. Overall, it is what you would expect from a space shooter.
You do get to upgrade the ship as you find artifacts and the ship does visually change as this happens, which is a nice touch, and you gradually get new weapons and systems but it isn't as exciting as the gamebox made it out to be. I wanted more customization.
The weakest point in the game is definitely the sound. Your shots hit enemy ships with a very unsatisfying and tinny ping. Compare this to the thunderous sound effects from Nexus: The Jupiter Incident and DarkStar One pales. Voice acting is adequate in most parts to silly in several. There are many points where a single voice, initially voiced by a human, is given to the aliens and it just looks absurd for insectoid or reptellian bounty hunters and space station administrators to all have the exact same voice as a human. The lizard aliens hiss all of their s's and this gets extremely annoying and many times you cannot skip the dialogue. Bottom line, I like the game, but I can only stand it for a few sessions before I have to put it down for a few weeks then come back. A passable game, but it needs much more polish to be a good game.