awesome
Unlike the other games in the series, Daxter’s storyline isn’t one of the game’s strong suits. The game takes place between the first and the second game. As you all know by the ending of the first game Jak has been captured and they are performing wild experiments on him. Right before Jak was captured Daxter went away and promised that he would save Jak. Now two years have passed and Daxter has finally gained the courage to go rescue his friend. Daxter was boasting in bar one night and he is “tricked” into becoming a bug exterminator. The story really doesn’t get that much deeper then this and it basically leads up to how Daxter finally rescued Jak, as in the beginning scenes of Jak II.
If you have played all three Jak and Daxter games on the PlayStation 2 you will recall that the first game relied heavily on platforming elements, but as the games progressed they had more action elements in them - such as shooting, driving cars, and various other tasks. The developers of Daxter wanted to return the game back to its roots by making it more of a platform game, though you do get bug spray, a flamethrower add-on, and even the fun electric flyswatter. The game tends to revolve more heavily on platforming action and solving various environmental puzzle elements to continue.
Just like the console Jak games, Daxter also features a streaming game world. There are very few loading screens, and most of them are covered up by going on an elevator or a door opening. This is very impressive for developers to use this technology on a portable system, and makes the game feel much like the PlayStation 2 games.
The graphics for Daxter are some of the best that I have seen for any game on the PlayStation Portable. The game looks so close to the games on the PlayStation 2 that it is almost identical. Everything in this game is so detailed that it is amazing to see these kind of graphics on a portable game. You will see detailed tress, various types of grass, running water, and just various other effects that will have your mouth open in amazement that developers got this much detail in a system this small.
What makes the graphics even better looking is the fact that the developers have given Daxter such a great animation set. The way that Dexter moves around is truly a sight to behold. The way he slinks around, climbs up various things, and even sucks to get into air vents is a trip to see. It really shows that if a developer is truly dedicated to making a game, they can give you a top-notch product, no matter what the subject material is.
Not only do the graphics look outstanding, but the developers went even further by having some of the best audio I have heard for a PSP game. The voice acting is top notch just like the console counterparts, including all of Daxter’s great one-liners. What gets me is how good the sound effects are for this game, from the electric flyswatter to hearing Daxter in the metal air ducts. Then this is complemented by the great sound track that will keep players pumped up to continue playing the game. Everything about the audio is just great and brings a smile to my face as I play it.
If all of this wasn’t good enough, then the developers at Ready at Dawn have included a mini game called Bug Combat (also available to play multiplayer). As you progress through the game, you will find hidden bugs that you can use in this mode, as well as various upgrades to the bug. The premise of the game is a glorified rock/paper/scissors using the bugs you find. There are claw attacks, spit, and traps. Traps beat claw, claw beats spit, and spit beats traps. While it is simplistic in nature it is very addictive.
Daxter is rated everyone.