I nice remake of the original and with Valves new maps it just keeps getting better...

User Rating: 9 | Day of Defeat: Source PC
This seems to be great remake of the original dod (a mod for Half-Life), however I never had much time to play the original so I mainly base that on what I’ve heard from other players. Some people say they (Valve) has “Counter Striked” it, at least the physics anyway…they might be right. Although, I don’t really think anyone can complain about Counter Strike so I don’t know how that’s a bad thing.

Play is fast and team based the classes also play an important part of the game play as well. If a team has too many of a particular class they (generally) will be very vulnerable to another class on the opposing team. I have found this to be an effective way to keep the teams classes mixed-up, an example of this is a whole team of a more popular class like “sniper.” Snipers are vulnerable in close combat and as such the “assault” class will cut them to shreds. This keeps everyone more willing to work together and pick I class that will be the best for the team.

Basically I’m saying this is a well balanced team game for the people willing to work together, there is nothing more frustrating then to see an online server ruined by a team that refuses to work together. I think Valve has done a wonderful job making sure this won’t happen often though.

The only thing that bothers me about this game seems to be the limited number of maps it has. But, good, new ones are becoming more and more common. Valve is also coming out with new maps, just like they have done with CS:Source, and with the soon to be released DoD SDK we should see many new, well supported maps coming very soon.

So it would seem this game is getting better as time goes on…maybe gamespot should up date its review (just a thought).