A solid WW2 FPS
Day of Defeat: Source, is a graphical update to the old DoD:1.6 . The game includes all the great ragdoll physics that everyone loved in Half-Life 2, and a solid graphics engine. Although the graphics are'nt revolutionary, its the gameplay that draws players.
One key factor missing in the DoD series is a single player mode. So dont plan on buying this game if you dont have a decent speed internet connection.
DoD:S multiplayer plays out like a game of the popular Battlefield Conquest game mode. Players are tasked with capturing flags strategically placed through-out the map. The play is face paced, much like CS:S. If you are looking for a realistic WW2 Shooter you may want to look elsewhere, although their are a few clans that enforce strategic play on their servers, you are more than likely to be caught in a run and gun match.
Weapon classes are broken down into; Rifleman, Assault(SMG), Support, Machine Gun, Sniper, And Rocket. The classes are self explainatory with the German and American sides each having their respective weapons for each class. The problem arises in servers that do not have weapon restrictions, where you have a large amount of rocket and sniper users, which ruins the overall flow of the game.
All in all the game is a good buy for the $20-$30 price tag. With continueous updates from Valve, and hundreads of user created maps and weapon skins, this game has a long life span ahead of it.