A quality platformer that proves third-parties can do so much more on Wii
I have only a couple of genuine complaints, the biggest of which is that there aren't more of those ultra-entertaining head-scratchers -- the puzzles that require you to think about how to color certain multi- tiered objects. And that the Wii remote isn't better utilized. No pointer functionality in-levels is a disappointment. Utilizing gestures primarily for jumps doesn't feel broken or bad, just unnecessary.
There's a well made, fun, unique, gorgeous platformer to be found here. If you're a Wii fan, I strongly recommend that you support this caliber of third-party effort so that we can see more games like this. Specifically, a sequel that addresses the few concerns that I've mentioned, adds Wii MotionPlus functionality and an online mode, and takes THQ's blobby hero to the next level.
Presentation: Spectacular. Ultra-slick menus, gorgeous pre-rendered cinemas, a host of unlockables, excellent visuals and dynamic in-game music. Really well done. 9/10
Graphics: Beautiful, stylized graphics and excellent tech to match. Monochromatic world contrasts well with the primary colors. Runs at 60 frames with a bevy of tech effects 8/10
Sound: Funky, catchy jazz soundtrack changes dynamically as you play. More games need to sound like this. 8.5/10
Gameplay: Really fun, but there's still room to grow. Mostly intuitive controls and enjoyable challenges. Simply painting the world is entertaining, but there are a variety of tasks 7.5/10
Lasting Appeal: A robust 10-plus-hour single-player mode, a host of sub-challenges and a multiplayer mode, too. No online component. And split-screen play is not as refined as the single-player action 6.5/10
Overall: 8/10
My Verdict: Rent It First :)