if you thought that dead space was scary then god only knows what you would want to call the sequel. very good game
so, the good. The game packs a very good blend of intense scare tactics and adrenaline pumping action. It's a very full-packaged game, featuring a solid story line, good scare tactics, perfectly difficult puzzles, intense battles, good shooting, and a multiplayer that does the same thing for you that the solo play does. The game takes a few steps forward in every aspect of the game. The story line is a lot more immersive then the last game, and has enough twists and turns to have you playing it again and again and still getting surprised and confused. two thumbs up for graphics, seeing the pixelations of things are a thing of the past, and it has one of the best atmospheres in a game that i've seen. This game will get you every time, and you will never see it coming, and it will constantly keep you on your toes and you will suspect every corner and noise you hear. The team did a good job by keeping the multiplayer just as scary as the campaign, at least for the human team and for the necromorph team it's fun to attempt to scare the other team members and sneak around the place.
the bad. You have to put down another 10 macaroons for the multiplayer. The game is also linear, but it isn't a big deal. the "bench" is uninnovative and flat and really not worth using. Some things will just urch you.
and that's all.
THE FINAL COUNTDOWN
graphics: 2 thumbs up
sounds: 2 thumbs up
gameplay: 1 thumb up
innovation: 1 thumb up
replay value: 1 thumb up
OVERALL: 8.8