pretty scary stuff when played at night the first time round, but after the first playthrough, it still delivers...
you play as issac clark, a mechanic sent off to a planetcracker class ship where they have a suspected "communications" fault. which is sort of true, since everyone there cant talk.....because they're all dead...sort of.
anyway, as usual its up to you to save humanity, your dream girl etc etc etc...you get the jist.
Graphics:
even though the game is set on a boring, grey-hull starship the graphics are amazing and the particle effects are astounding. the first time you gaze out from a blown out corridor into space its like a smack to the gob how good the visuals look.
Gameplay:
the strategic dismemberment mechanic is vital in the first half of the game since you dont get much ammo and you dont have very good weapons so one-hit kills are rare so you have to cut the enemies up to keep them on the floor.
the guns are pretty unique and fit with the universe very well (like i dont think a sniper-rifle or shotgun would be standard issue to engineers) and feel like they do enough damage.
the absense of a HUD hightens the feeling of immersion, which makes you even more brown trousered when you get you first scare from a possum slasher.
my only niggle is the turret sections, its really awkward to aim but its still do-able.
Multiplayer:
there is none
Overall:
a good buy but more of an extended rent as with all singleplayer games, there isnt much replayability.