Awakened is an enjoyable coda to Dead Space 3, but where was this kind of horror in the main game itself?
Isaac and Carver experience visceral, seemingly real hallucinations where they are attacked by even more gruesome Necromorphs than before and long-time fans of the series will immediately feel pleased (in a way) at the shocks and carnage unfolding. Terrified, catatonic and insane Unitology survivors dot the environment and helps create a chaotic environment. The combat is as solid as ever, but married to the more horrifying aspects of the game, it feels as if this is what Dead Space 3 should've been like throughout – rumours of EA requiring a more action-based game notwithstanding.
The problem is that Awakened is far too short and can be completed in little over an hour. As it effectively finishes the plot of the main game, it seems an ill-fitting choice as DLC, and would've been much better suited as the final chapters of Dead Space 3. Even the achievements available aren't that difficult to obtain, although once again you need to be playing online Co-Op to gain some of them.
What really aggravates the long-time fan is that the supernatural elements are used very well, and the psychotic behaviour of the Unitologists is much more in keeping with the series overall, so their absence from the full game only reflects negatively on both. As a standalone experience, Awakened can be enjoyed by anyone, especially if you're a fan that longs for the chilling confines of the first game, but as DLC, it seems like an unnecessary and overpriced extra, deliberately omitted from the full game for no reason other than greed and profit.