Its pretty good at first, but the game gets too repetitive. BTW, broken magic system DOES get in the way.
User Rating: 6.3 | Deep Labyrinth DS
First, to give this game the rating it deserves, you must play the whole game so you can see how good it actually is. Because if you only play like the first 3 hour, you might think is should've been an 8 or 9 like I use to think. I think the game got what it deserves because it just too repetitive. Besides being too repetitive, you get a bunch of un-useful treasures and items. Every dungeon you enter looks the same all the way through: huge, long, narrow and exactly the same.That pretty annoying and boring. Casting spells aren't fun.The monsters aren't that great of a challenge and the bosses are extremely easy. No challenge at all. The story is pretty weak and the ending sucks. The music was ok. The graphics were the nice part about this game, but could've been a lot better. Just look at metroid ds. This game could've been way better, like an 8/10, if the dungons weren't narrow, but open, like a cave were you can move around with more freedom. Also making the game with a little or more darker colors might have improve the resolution by a lot. They could've also made the controls better, like moving with the d-pad and aiming with the buttons and the sword button could be on the right shoulder button and the shield on the left shoulder button. They should've emit the way you cast the spells because its sore of hard and lame. Instead, you should simply choose the attacks from the touch screen. And about the monsters, they could've made some sick looking ones, not lame ones that you don't even know what the hell they are. Over all, i'm very glad that they try, but they could've done a lot better. So 6.3 sounds right to me.