Not the worst fighting game I've played, but most certainly not the best...

User Rating: 1 | Def Jam: Icon X360
I feel that this game had many "unique" features, such as the turn table scratching. But I think it is because of this that the game falls flat on its face. The controls and special moves were somewhat difficult to master, such as trying to activate hazards at the right moments or trying to switch soundtracks during battles. Hell, even trying block incoming attacks was difficult because the joypad sequence needed.

As the game goes on, the computer controlled opponents (in Build A Label mode) would become increasingly harder to defeat, to the point of being practically untouchable during gameplay. And because it was so hard to control your character, you'd practically get beaten up by the computer the entire time...unless you just so happened to get lucky with a combo, which was pretty much the case with me the entire time.

Aside from my gripes, I do think this is an entertaining game. The graphics are great, the soundtrack is off the hook, and the characters are excellent. The storyline mode (Build A Label) is an interesting concept, and played out VERY well for this game.

In the end, kudos to EA for creating this game...but they certainly could have done MUCH better than this.