Possibly one of the most addictive games out for the 360, with good graphics and great style, but can/will be repetitive
I'll start with Nero. Playing Nero is good, the devil bringer arm is great when fully upgraded and keeping combos is easier. With Nero Capcom decided to add more new characters and *gasp* Nero has to rescue his love Kyrie. Capcom also added Credo (Kyrie's brother), Gloria (a sexy, devil hunter), and Agnus( a slightly wierd scientist, sporting a lisp.) The adding of new characters liven the game up for some time. The devil bringer also allows you to do some seriously powerful attacks on both normal demons and boss demons but as said before Dante plays better.
Dante plays better as he's the character you've played in every Devil May Cry game so most die-hard Devil May Cry players/fan/cultists (you know who you are) will feel more in the zone. The reason for this is that Dante has different 'styles.' Styles are different 'skills' Dante has these include:
Swordmaster: This style focuses entirely on making Dante's Devil Arms more powerful by giving them a wider range of moves.
Gunslinger: This style focuses on increasing the power of Dante's guns allowing him to put some hurt on enemies from a distance.
Trickster: This style is based entirely on evasion and dodging out the way of attacks and enemies in order to strike from a different angle.
Royal Guard: This style focuses on the ability to block and counter attack as well as regain some health.
And a new comer:
Darkslayer: This allows you to uses Yamato (the katana of Vergil) and can cause some serious damage to bosses.
The main difference between Devil May Cry 3's style system and this one is that it allows you to switch instantly (while in the other you had to find a gold statue and switch there) this allows much more variation and style points.
The graphics in Devil May Cry 4 has also been overhauled compared to it's predecessors, but still aren't brilliant and the gothic sound track is also quite good, if you enjoy that sort of thing.
But the major problem with Devil May Cry 4 is that while playing as Dante you have to back track through the entire game to kill all the 'Boss' Demons. Capcom makes up with it by giving you a new 'Devil Arm.' these are weapons for those new to Devil May Cry. But some of these fall a bit short of being as useful as Rebellion. Although Pandora is possibly the most overpowered gun in the game, which allows you to turn it into a Bazooka, Laser, Spiny thingy of death and a missle command centre, providing you are in Gunslinger mode. Devil form also makes a return and makes you faster, stringer and to take more damage and it also restores some health.
They have also made Devil May Cry 4 easier than 3 but harder modes can be unlocked later.
Overall Devil May Cry 4 is a game full of great Demons and gameplay and shows us that repetitive gameplay can be addictive, but is let down by backtracking and sometimes the story...
Pro's
-Addictive Gameplay
-New character is intresting
-Good Graphics
-Dante Kicks Ass
-Loads to unlock
Con's
-Repetitive
-Back Tracking alot
-Story is a let down
8/10.