The mother of all hack n' slash loot-whore games
This game left me feeling ambivalent. The loot whore in me LOVED the great armor and weapon drops, the hack n' slasher in me felt the fighting was straightforward, and the story-whore in me thought the narrative held up well enough.
But that's about it. The graphics left something to be desired, and my loot was so small in my inventory that it was difficult to drool over. I can't blame the developers or publisher for this, as the resolutions offered are pretty standard for the day. But you'd think they'd at least have a UI text file you could use to manually alter the resolution. That being said, I really enjoyed the art direction; the variety of ecosystems in which to play kept things somewhat interesting, and I also enjoyed that the type of henchmen changed with each land. Then there's the grind; too much grinding in order to be powerful enough to take on the end levels.
Now on to the multiplayer, which I'm told will make my score increase.
For it's time, I can see why this game was the best at what it does. Now, without the nostalgia, it's only slightly above average.