User Rating: 8.8 | Divine Divinity PC
Divine Divinity is definitely one of those surprisingly good games. It has all the good aspects of a well though out role playing game, including the ability to grow your character as you see fit over time, a detailed story to follow and lots of side quests you can complete at your leisure and when you feel like it. The art work that serves as the playing field in the game is pretty good and definitely adds to the game. The music is great and adds a lot to the ambiance to the game. Unlike most RPGs, completing all of the quests and finding all of the special items can prove very difficult in this game as there are a lot of items that are well hidden under barrels and boxes and behind locked doors that you normally aren't allowed to go through (without causing the owners to get upset) so it definitely gives you a sense that the game is not just a push-over game that provides no challenge. There's definitely some difficulty there. It's definitely a very action oriented game as you have to spend most of your time fighting hordes of bad guys. If you're fighting with magic, you'll find that the games turns into a "click the mouse as fast as you can" type of game but given the fast pace of the game, it still stays interesting. There's not a lot of it in the game, but most of the voice acting ranges from not so good to fairly bad so I would definitely have to ding the game on that aspect. I also didn't like the fact that in the end, the game didn't *feel* as large as it was becaue it was divided into so few regions. You spend most of the initial part of the game fighting across what turns out to be a huge area with a number of towns and dungeons in one place. Then there are basically three aditional, smaller areas that you have to fight through as well and simply the small number of areas (which add up to a large area alltogether) takes away from any feeling of working your way from region to region.