A friend got me this game as a Steam gift, so I figured I'd try it out! Here're my thoughts on Divinity II:
Pros
- The dialogue is actually pretty humorous, and it doesn't come off as if it's trying too hard. The guards at the beginning are funny. :P
- There's only a moderate level of customization options, BUT you can change your name, appearance, and even your gender and class at any time.
- The ability to mindread in exchange for experience adds a cool layer of depth you don't normally see to character interaction.
- Pretty good about not being entirely linear. You find yourself wandering around a lot, doing what you want to do, until you run into enemies that are too high for your level. That's really the main metric that makes you stop from venturing into certain areas.
- I'M A FREAKING DRAGON GUYS.
Neutral
- There are a pretty even amount of memorable and unmemorable characters you run into.
Cons
- The game isn't incredibly engaging. It feels like it's missing something, but I can't put my finger on what.
- The music is very sub-par and almost unfitting. I find myself pretty much always listening to external music through Spotify or something while playing.
- Melee is wayyy harder than being a ranger or mage. That's not too rare in RPGs, but it's pretty much by leagues and leagues here.
- The lack of romances makes me sad, just because I love those. Also, everyone reacts to you the exact same, no matter your race or gender.
- A lot of the guards' faces look exactly the same.
So there you have it. Divinity II is fun in its own way, but I can't play for longer than an hour or two at a time, for whatever reason. The game isn't engaging for long periods, I suppose.