This is a very fun game for parties, whether you have the bongos or not.

User Rating: 7.9 | Donkey Konga GC
Gameplay- This is what sells it. You have to hit the bongos that go along with the music, like DDR, exept you use your hands. You get coins by performing, which you can use to buy new songs, bongo sounds, and minigames. The mingames are fun, too, but the vine climb is not responive at all. The juggle and whack-a-mole are good though. However, the minigames seem tacked on.
Audio- The music is good. There will a song for everyone. There are classical songs, Nintendo songs, oldies, etc. The lyrics aren't spoken sung by the actual singer, but most kids won't recognize some of the songs anyway. The bongo sounds can be good, but some of them are just annoying.
Graphics- This is the down point. The graphics are just the characters jumping around or a still background. The only reaction you see from playing well is a bunch of balloons during a drumroll. The characters themselves look dated also. Some of the text is so bright colored that you can't read it.
Value- Getting all of the unlockables will take time. There is also a mode where you need to remember all of the notes, but mot won't even try it. After unlocking everything, the only reason why you would want to play this game is if you had friends over.
Tilt (Innovation)- Even though it's a lot like DDR, this game introduces new gameplay. Because the gameplay can be addicting, Namco did a good jonb on Donkey Konga.