A classic is ported to the SNES and while it isn't bad it's still flawed

User Rating: 7.5 | DOOM SNES
+++Good Points+++

+The granddaddy of FPS is now on SNES
+Fun action game that is still fun to play to this day
+Super FX chip shows its potential

---Bad Points---

-Graphics are bad making the game hard
-Controls aren't bad but feel stiff
-No save feature or even a ****in password system?

Let me start off saying Doom is awesome and definately one of the best FPS that is still fun to this day. It's a classic and every aspect and never gets old. The bad thing about Doom for the SNES is, it just doesn't have that same feeling the PC version has and doesn't feel as classic but still a worthy game in your SNES collection. And the red cardtridge is badass to add.

Gameplay in this game is probably the weakest part in this game. The controls aren't that bad for the SNES speaking in the way the controls are set up. However, the controls seem delayed when you press a button and the straffing seems hard to control. Overall gameplay isn't terrible, but it's not great and its definately noticeable but you will adjust to them eventually.

Graphics is another problem in the game. While the Super FX chip shows it is very strong to show the "3D" stages of Doom, but the game would've been better if they could've somehow designed the game with 2 FX chips. While graphics aren't terrible, they are very hard to see and can be an eyesore. Also, the game can be really hard because you can't see enemies clearly and not to mention the weak controls make it harder to kill them. Audio however, makes up for it in some way. The audio on Doom is just great and is a great example of the SNES capability to produce a good soundtrack. Doom is a heavy metal kind of music which is perfect for me cause I love that kind of music and Doom is also good for other music fans. Also, the music really sets the mood for the creepiness of the game.

This game also features some great guns. While the pistol you start off with sucks, the shotgun and chaingun you get along the way are good additions. The Godly BFG 9000 is another addition that makes the game awesome. Overall FPS games are usually have some of the best weapons in games and Doom is no exception which helped set the bar for FPS games for the future.

Another thing about Doom on SNES is it's impossible to beat. While the game IMO is a good difficulty, it is a pretty long game and impossible to beat in one sitting. So what did the PC do? It added a saving system of course. However SNES Doom didn't have that which is understandable because I mean the cartridge is already filled with a FX chip just to run the game. So a password feature would be nice but WTF? No password feature is just absurd and really pisses me off cause I love this game but I just don't have the time or have the patience to beat the game in one sitting and I'm sure many others feel the same way as me. Also, who wants to keep replaying the same first easy levels just to get back to where you ended the other day, I mean just the idea pisses me off and it's rediculous that there's no password feature.

Overall Doom is a good game and is still fun to play to this day. However, the technology of the SNES really stopped it from being as good as it was on the PC. While the game may be flawed in terms of graphics and controls, but the real kicker for me is no password or save feature really bringing this games rating. Overall a good game that is worth taking a look at, but it doesn't compare to the greatness of the PC version.