While voice acting and etc is great, combat is a chore.

User Rating: 7 | Dragon Age: Origins - Awakening PC
I bought DA:O just a day after a friend recommended it and I was a bit skeptic if I'd like it or not. I was used to RPG's like Morrowind and Oblivion, so the whole companion based combat thing was kinda awkward at first. It grew on me fast and i loved everything from voice acting to the UI. The game's great story and combat kept me interested all the way up until the end. Possibly the most fun I've had in a game. And for today's 4-10 hour games I spent what I think was a fair price (I spent about 30-40 hours on it). So loving this game I was excited to hear there was a real DLC coming out. I was expecting it to be about on par with the base game. It was sort of weird because the DLC itself is an entirely different game, it doesn't continue story or add on to it (Well it kinda does, and you can import your character, but the story felt completely different). From the start I was rather....unimpressed. First impressions are important in a game and I just didn't like the beginning. By this time moving through the castle I felt the sting of completely unchanged combat. While this is a DLC I still felt that SOMETHING should be done to the combat system but there are no changes. The voice acting and minor details were yet again great, but I couldn't stand through the story on this one. By this time the combat was a chore and I'd feel the need to turn the difficulty down during every fight. I actually never finished the game, If I remember correctly I was at the part after you meet the Dwarf rouge, fighting darkspawn underground.