Strange thing indeed

User Rating: 7.3 | Dragon Ball Z: Budokai Tenkaichi PS2
The game is not bad, but it is not something that last for too long.
The music is terrible, there are some good ones, but there are more stupid ones.
When you fight in some big battle, and you hear some lame music, you lost your will to play it at all.
Cut scenes are terrible, but I mean terrible. There is no DBZ spirit in it at all. One or two are good, but, is that really the way how would you like to play it?
Special attacks…
There are a number of good ones, but also there are a number of bad ones. Example:
Vejita's Final Explosion is no different than the super explosion wave. It’s small, weak, has a short range, and it doesn’t feel like the one in the DBZ. Also, when you perform then, your character stand still for to long, making itself easy target. And some of them are just lame; the creators probably put them like that to finish the game sooner.
By some point, no transformation are good, because you can play with SS3, SS4, SS2 or some other level right away. In the other hand, it’s bad, because, transformation is a part of DBZ, and it is that what makes this game unique. Also you limit yourself on just a certain moves, while, with transformation, you would have all kind’s of moves.
Graphic are nice, the level looks, really nice, although characters, doesn’t look so good. I prefer the look of the DBZ B3, but I may be just one old fashion guy. Stages are big, but in the heat of battle they look pretty small. One thing: The levels aren’t fully destructible, just some trees, rocks, buildings. Also, when you shoot thorough them, even through just a small piece of the entire part, the entire building or rocks just break down. I think that it would be better to make that just that certain part go down, and not all. As this is a new kind of game, certain misses are understandable; I just hope that in the next DBZ game, they would fix those problems.