Not Exactly Dbz, But The Elements Are There
When it comes to gameplay, the controls are not as responsve as it was for the ps2 titles. The drama scenes interupts the flow of battle, and can get annoying if a player keeps on dying and has to watch them over again as there is no way of skipping them. These scenes can also null attacks which can be crucial and will frauste any player. Other than that, Burst Limit provides a very decent gameplay. The player can do all the cool tricks from Dbz such as teleporting, busting through objects and awesome ultimate moves. The aura spark is a similar to Budokai's Hyper mode where the fighters can enter rush mode. Unlike Tenkaichi, Burst Limit allows easier use of teleportation dodge. So it's actually possible to dodge an attack by teleporting. Transformations are possible mid battle and with them comes cool new moves. So overall gameplay's similar to Budokai 3, but not as responsive.
Burst Limit is definitely the best in the series for graphics. The transformatons are execellent looking and the attacks are as flashy as a Dbz attack should be. The best part is definitely the cutscenes before and after the battles. There's actually characters talking and moving around. It's nice to see some cutscenes after seeing just pictures talking in the other titles. Audio is the same as any other Dbz titles as before. No change from the past styles. So expect to hear a lot of computerized jazz music.
Burst Limit is definitely a good start for a Dbz title for the gen. Few more tweaks and it'll be a very good game. If you are a Dbz fan, definitely check it out, but if you'r not, rent it first.