This is a prime example of a "crappy PS2 port with waggle".

User Rating: 5.2 | Driver: Parallel Lines WII
Well there isn’t a whole lot to say about Driver: Parallel Lines…except it sucks. I’m sorry, I’m not a huge GTA fan to begin with, but at least I can sort through the crap. From the graphics to the controls, there’s nothing really great about this game. Though there are a lot of destructible items in the game, most of them feel very generic. Also, you’re character doesn’t really feel like he has a ton of life in him either, almost all of his movements feel stiff, from his scrawny legs to his strangely ridged hair. Not to mention the ugliness of the city and other characters, I know it’s the Wii...but come on! Alright, now for some positives about the game. One thing that I really liked about it was the gun controls. When you were just running around it was pretty simple, like Scarface and Godfather. However, when you’re in the car your head pops out the window, and you control it in like a Third/First-Person mode. It’s cool. Also, the music is good, the cutscenes don’t look terrible, and there IS a storyline. Alright, now for the controls. I have to say, Ubisoft did some creative things with this game. Like, there’s the idea where you’re right hand controls all the gunplay, and the left controls the driving, I liked that. What I didn’t like was how the idea was actually implemented. Sure the turning with the nunchuk is cool (it’s what I wanted in a driving/shooting game) but it’s not very precise, and it could have been much better. Well anyway, in the end… the Wii has better GTA clones to offer, and this just isn’t worth your money. Though there were some creative things done with the controls, I just can’t recommend this game, no matter how hard I try, this is a prime example of a "crappy PS2 port with waggle" and there's no way I can support it. If you want an open-ended game do yourself a favor and pick up Godfather or Scarface, leave this one on the shelf.