I like it, but there was some issues that were almost game-breaking because, duh, you don't know what to expect.

User Rating: 8.5 | Fable III X360
First Off the good:
Love the Dog Companion system. This time around I don't feel he is as helpful, but at the same time, I don't have to heal him either.

Love the new Interactions, but I wish they would have left the old system in aswell. I.E. Crowd Interactions where you could make a group of people have their mixed feelings, THEN have a more Personal Interaction with your Kid, Spouse, Companion etc. They should have done both, not taken out the older system and input a new one.

Story is definently decent with the time frame. Characters were lovable, had lovely Dialogue and fit well with their areas. The Interactions Dialogue was kind of tedious/Repetitive, but it was all good. The Voices are hilarious with the dialogue. Side Missions are memorable. Love the Goblins mixing with the Gnomes and their funny insults.

Spell Casting = Awesome. I love the mix-match system they have, I actually wound up going Spell Casting instead of bothering with Guns/Melee past level 3 so I could spend points on something else.
The One handed swords were ok, they had alot of good looking weapons.

Some of the combat needs to get tweaked abit, but it was more involved then the previous one where it was just slaughter a boat load and your companions can be slaughtered in 2 hits...I hated that, Fable 3, the Story-Mode companions live/last so your not in a rush (I hate when games rush me lol), and the Hollowmen feel more "Scary" this time around because they actually put up a fight. Balverines are abit tougher which is good. Hobbes still seem weak, but I'm not too sure I care about them being tough or not to be honest.

The Not So Good:
The Ranged Weapons looked sort of out of place, like not eye catching at all with the styles you had at your disposal.
Two Handed Maces had their eye catching moments, but then you upgrade via doing things and it goes to not even wanting it.

SPOILER---------------
My big Issue with this game is near the end game, where you become King. Raising money etc...I didn't like it at all. I'm a fuggen Hero, I should be allowed regardless of what kind of Money I need to "Raise" I should be a one man army, or atleast be able to be there at the START of the Battle and lose people WHILE I'm fighting. It literally took a CHUNK of the Battle out of my game which should have been there since they hit the Beach and let me battle it back at waypoints to the castle. Fable 1 did this, where I followed Jack to almost each section of the game, and help defend the land while it was being torn to shreds by his minions. This is what ticked me off about Dragon Age. I EAT Bad guys for breakfast because I know how to play...why beat around that bush? Why FORCE me to retreat when I know I can cut through their overwhelming odds? Just doesn't make sense...

Then after wards, IF you didn't raise enough money MILLIONS die, leaving your after game...a GLITCHED ghost town, but some how your Tenants pay their Rent? My Wife is no where to be found, but it says she has a gift for me at my house?!?