The graphics are an updated version of Oblivion, but still look good for their age. The gameplay is a cross between Elder Scrolls and AD&D, and for the most part it combines the best of both. The quests are lengthy and important, and ethical decisions make a difference in the world. Instead of errand boy quests, these have multiple parts and usually involve multiple paths. But don't expect the entire world to change like it's Fable 3 instead of Fallout 3. Quests really only affect the one place you do them in, and no one else.
One area that this game really falls down in is it's lack of factions. There is never a chance to join something and help it grow. The map is scattered with small settlements, but you can't become part of any of them, can't help build any of them into a city. Neither can you truly join either of the two main factions in the game, let alone lead them. This being said, though, there is at least 40 hours of quality gameplay here without repeating yourself.
I was on the pro-Fallout 3 bandwagon way before the game even came out and to be honest I wasn't 80% faithful that Bethesda could pull off a game that would feel like it belonged in the Fallout series. It was going to be... Read Full Review
I couldn't make up my mind wether I should or should not write a review on Fallout 3, because there are so many good readers reviews available already. I can barely think of any missed or unsaid points which I can add to... Read Full Review