Why developers keep doing these poor titles ?
Well, I bought the game, I confess. 69 Eur, that's around 90 Dollars (yeah, that's how much games cost here, crazy, isn't it?).
I'm a huge comix fan, I collect different genres that goes from Strapi to Busiek. Allthough I prefer Vertigo, Marvel have been improving in the last two years.
Not in games, I'm affraid. This has one of the worst implementation of a fairly good source material I've seen in ages.
The art is poor and as the whole game, shallow. It's bland, it has a "plastic" look (wich could be good) with no personality whatsoever. All in all the least bad is "the thing", it's sort of... okish. Landscape-wise starts from beeing so-so, to beeing plain boring and very dark sometimes, wich becomes allmost unplayable unless ones tunes the tv, pumping up brightness.
I the sound department, wich in my idea, should be easy to deliver, it also messes up, sometimes the sound goes up with no reason at all (in the middle of a dialogue), sometimes it almost fades completly.
Characters are very unballanced ibn terms of power, like GS said, and anyone who have played the game, notices that "the thing" is way more powerfull than all and any other characters, specifically it's wave attack.
It has the possibility of increasing the characters levels by spending "coins", wich can be found by smashing objects, but it's all too shallow, due to the unballenced power.
The game all-arround reminds me of "X-Men The Official Game of the Movie", but allthough, artistically they on par (or maybe, just maybe, this later one, can be a tiny little bit more polished), X-Men had a few good bosses to battle with, it was soemwhat engaging. Not this one. To illustrate: there's this one boss Terrax that takes, what seems ages to kill, but it bores one to death, with little to no sense of achievement.
Well, Achievements are there and a bit well placed, so it's kinda ok to play the whole game.
Below average.