Solid... very solid...
Graphically is where the game almost comes out as a dissapointment. It definately does not come close to pushing the XBox 360 to it's limits, and it's a shame because the game could look absolutely gorgeous. The environments, while varied, appear bland, and this is offset only slightly by how big each one is. A couple levels in fact are so varied that from getting from point A to point B could mean that you can take three different paths, by air, land, or sea. Character models are way behind and just not that fun to look at, and look like half assed attempts even compared with the blandish environments.
Where FarCry really packs in the goods though is in the variety. This is not your standard "pick up a gun, shoot this guy, pick up this stronger gun, shoot that guy" shooter. The weapons all serve a unique purpose and you can choose the three (the game only lets you carry three at a time) that suit to your liking, whether it be all-out power weapons, stealthy silenced guns, or a mixture of both. Traversing through the environment even has it's adventures. You'll play through deep jungle, sprawling beaches, go island hopping, and even fight your way through old WWII era bunkers and encampments.
The vehicles present in FarCry warrants their own point, as many of them are fun to drive and experiment around in. You have your standard jeeps and vans with mounted turrets, but also thrown in there are ATVs and JetSkis to help you zip around quicker, and it's very exciting and adrenaline-pumping to fly around while being shot at from all angles.
As mentioned earlier, a bit into the game and Jack will receive what are called Feral Abilities. This will initially grant Jack the ability to lock on to a target and from a short distance away, charge on a target and slash at him, sending him flying into the air in an instant kill. You actually end up using this more often than you might think, even though you have to get in pretty close to lock on. Abilities you'll gain later on are things like a vision sense that highlights enemies and a stance that lets you move significantly faster and jump insane gaps.
Multiplayer is as solid as the single player, again, nothing new but fun nonetheless. Split screen game modes are fun, but system link and online are where it's at. They throw in some interesting twists such as the Predator mode, but it's really just a glorified version of tag.
Overall, the game is solid. It's nothing excitingly new, and the extra campaign tacked on is not much different than the original one, but that's not necessarily a bad thing either. It'll give you plenty of hours of enjoyment on the single player alone, so it really deserves to be picked up by anyone who is a fan of the FPS genre.