Generic controls, wrapped around a beautiful immersive environment packed with action and game play mechanics.

User Rating: 9 | Far Cry PC
Not only one of the most technically impressive games out, but one of the most pretty games as well. Far Cry is the type of game you've always wanted, but never expected. You, Jack Carver, are on a tropical island fighting loads of very intelligent mercenaries. The game play, down to its controls, is very generic. Too generic. The controls of the game isn't what the fuss is about. One dissapointing part of the controls are that there are no iron sights. You right click your way to just zoom and take out people with crosshairs instead of the iron sight of your weapon. Everything else works fine though. The damage and accuracy of weapons seem to be a bit wonky. On many occasions a pistol will seem to do more damage than an M16, and an M16 will seem very unaccurate from midrange at times. Shots to the head, or what it seems like to be shots to the head aren't always pinpoint. Those, though, are just a few mishaps that wont distract you from the action too much.

The artificial intelligence is top notch. Enemies will take cover, call reinforcements, try to flank you, and all that good stuff. Their aggression of course, is determined by the difficulty you select before starting the game.

The non-linear nature of this game puts you in command of what is, strategically, the best way to move. Over here [insert some pros and cons], over there [insert pros and cons] or look for a new way to go. Freedom to go anywhere on this island is the best part, and getting to your objective, because of it, is so much more rewarding. You'll be packing an arsenal of weapons that you will acquire as you progress through each level. From M16s to sub machine guns, everything you expect is here. I don't really need to discuss it, but the graphics of this game are amazing. The gun models aren't the best, nor are the creepy corridors, but sheer detail on the island and possibly one of the best water effects can be one of a kind eye candy, even in 2007. The online isn't too hot though, its very generic, and the generic controls, and speed of the player/pace do not match the tropical island multiplayer setting. Shooting people that are going pretty fast, with wonky shooting mechanics (that work for the single play, but are still a bit too fast paced for the atmosphere of the single player) turn out to be one mess of an online component. It surely had potential, but its obvious crytek was shooting for an amazing single player experience, and they pulled that off.