Fatale bends the rules for the definition of a 'game'.
Now for the artistic review: if you want to stare blankly at something and try to derive meaning, then this 'vignette' might give you an expensive $7 thrill. If you're new to computers and basic graphics stir your coffee, try running the hilarious Nvidia performance test instead. It's free and fun-filled. That's not to say there couldn't have been possibilties for this experiment (there are always possibilities), but this one is far too brief and interaction is far too simple and obtuse to be taken seriously.
Again, this is not a 'game' by any gamers' definition. Okay yes, you move around the mouse and click on things, but in that same sense Word would be an all time game classic for the amount of clicking done to it.
Note: Originally, I was interested in this piece only because it involved the character concepts from Takayoshi Sato (character design artist for Silent Hill 1 and 2). However, this piece barely demonstrates his abilities in the four (and a head) simple character models in Fatale.