Mostly very, very good, but what a pissweak ending!

User Rating: 7.5 | F.E.A.R. 2: Project Origin PC
My rating for this game varied considerably as I played through it. Mostly it was hovering about an 8, sometimes touching 9, but the absolutely derisory ending really was a drag. There was no climax - the game just ended. Yeah, yeah, they're building up for a 3rd game, still you battle through God knows how many replicas, creepy-crawlies, kick-ass armour - and it just ends! Up till then I'd been pretty happy, the gameplay & combat was satisfying, there was just enough supernatural creepiness to remind you it was FEAR & not some run of the mill corridor shooter. And the new Alma is HOT!!! I replayed several sequences just to ogle her smooth new bod. (No, I'm sure the creators never intended for anyone to do that. Word of honour). Getting to ride the armoured suits was great, although the sequences were way too short - an extended ride like the highway from HL2 would be greatly appreciated (hint, hint for FEAR 3). Did not like the changeover to a checkpoint system, but the game wasnt difficult enough to really make it frustrating. I cant think of any sequence I had to replay more than 3 or 4 times. The game did have a console flavour, but it didnt really detract from the overall solidity of the game. As a plain run & gun shooter, its up there with the best I've played. As something greater, ie the whole FEAR experience, it fell down a bit. I just hope the weak ending is justified with a really kickass sequel.