Fun & scary gameplay, characters are quite bland. Figuring out Alma's motives & reasoning is very confusing.

User Rating: 7 | F.E.A.R. 2: Project Origin PS3
Summary:
--Very fun FPS gameplay, characters seem un-polished and have bland personalities. The game has a jumpy scariness to it, a lot of the creepiness is in the environment. Trying to figure out Alma's motives is about as impossible as finding the meaning of life, monolith should have made a more obvious reason for Alma to be haunting and killing everyone around. Bullet-Time is a neccissary component in F.E.A.R. 2's combabt, but I wish it wasn't. Bullet-Time has become a thing of the past. Unless Monolith had used it in some new or important piece to the story they should have just let The Matrix and Max Payne keep their genius use of bullet-time. This games story depth is pale compared to the first F.E.A.R. If you have already played the original FEAR, you may just stay away from spending money on this one.

Key Positives:
--Overall fun FPS gameplay, quick and easy learning scale
--Great selection and amount of different weapons. There are some new weapons to go along with the old weapons, but finding ammo for them can be tedious.
--Fantastic Audibles, Ambience, and voice. This game is best using a good pair of headphones or a good solid surround sound system. Good surround sound can add a lot to the overall scary and jumpiness.
--The info and objective tool is adds a good amount of detail to the story and back history, but even with this the games story is pale compared to the first in the series.
--Enemy forces are very smart, they use their environment to their advantage, including knocking or pushing over furniture to use for cover.

Key Negative:
--Story was difficult to fully understand. Monolith claimed that after beating the game that the player would apparently have some great understanding of why and how all of it happened. Well if their statement was true then I must be and idiot or this game tells the story in too confusing of a way.
--Characters are bland, their personalities are quite typical and leave no real impression on the player after everything is said and done.
--Enemy forces seem ridiculously hard when you can shoot more than two 5" nails through their heads and they STILL won't die.
--As I stated in the positive, enemy forces can use their environment to their advantage. Unfortunately, the furniture, that you use for cover, shields you from NOTHING.
--It's nearly impossible to figure out why Alma is after your character in this game, Project Origin does a poor job of showing Alma's motives when compared to the original F.E.A.R. --End was was shocking, in the sense that I was surprised that the developers would actually end the game the way they did. I won't ruin the ending, but to me it sucked and left me thinking of all of the ways they could have ended it in a better, more understandable way.

Overall Worth Buying?
I would wait till the price drops, or buy it used. For instance, buy mine on eBay if you want, cause I'm sure it will be posted later today.