What was the fuss? I didn't see it!

User Rating: 6.3 | F.E.A.R. PC
Okay, I finished "Fear" and I'm still asking why all the fuss about this game? For interaction with your world, I'll still take "Half-Life" hands down. It also had a better, more complex story that actually changed as things progressed. "Fear" was lots of clearing rooms (that all started to look the same), pressing a button and back-tracking. Rescue the girl. Get to the roof. You've see it all before -- and much better!

As for scares! What scares? Okay the girl startled me once. Count-em -- once. And then I had to wait way too long to meet the spooks who pop out of a tear in the universe and attack. Again they are the same creatures each time floating out you and it gets boring. If you want scares play "The Suffering." That game had creatures I can't describe. "Ties that Bind" was okay, but the first installment was richer and better all around.

Maybe its the online multiplayer kill everyone in sight that appeals to most with "Fear," but its not the single player first person game that works.