I downloaded this game the day before yesterday, and having got to interval (level) 6 of around 8, am hideously bored and frustrated. The game lacks any overall sense of purpose and player direction and in an age post Deus Ex and even Max Payne, to have shooters for the sake of shooting is simply insulting to the consumer. Mission briefings are an absolute joke-they usually lean towards some variation of 'Find Fettel' (the bad guy-apparently) or 'Kill Fettel' or 'We're not sure where Fettel is at the moment but it'd be nice if you could kill him'. Aaaaaaggh! All I seemed to get was a few 'visions' a la Max Payne of Fettel and some 'Ring' ripoff which quickly loses all 'fear'-factor as whenever anything paranormal happens it's the one time you know you can't be hurt. The combat I will admit looks good and the stealth/aim mode is effective, however the bullet time, along with the ability to save anywhere AND the oceans of medpacks and ammo lying about AND the ability to change difficulty during a game (go figure? as you americans would say) make it far too easy. I can't be bothered to play any longer, and frankly I feel gamespot should take a serious look at what FPS games should be striving for now in terms of story, and even small things such as the introduction of bigger and scarier foes as the game progresses (which FEAR lazily lacks).
The game begins with a very intresting intro scene, which shows Paxton Fettel getting control over a whole army of clone soldiers which in result capture and occupy a research facility under his command. You yourself ar... Read Full Review
Should you get F.E.A.R Director's edition? The DVD Version saves you the trouble of getting 5 discs when you should just get 1. Why should I get F.E.A.R you ask? Well for one: The game play isn't all about KILL KILL ... Read Full Review