The most played game in my collection that does not involve cars.

User Rating: 8.8 | Fight Night Round 3 X360
I have enjoyed playing many boxing games over the years including "Barry McGuigans Boxing" on the Commodore 64, "4D Sports Boxing" on the Commodore Amiga, and "Ready 2 Rumble" on the Dreamcast. The game play is always simplistic, but there is a great deal of enjoyment to be had from beating seven shades out of your opponent, especially after a rough day.

This is the first of the Fight Night series that I have played, and found myself hooked from the moment I tried the demo, which I subsequently completed more than a dozen times. I then purchased the full title upon its release.

The game offers the most strategic game of boxing I have ever played, due to the ability to duck and dive, combined with a variety of punch types. The different opponents clearly have there own style and technique, it never feels as though you are boxing against the same opponent time and again.

With regard the controls I found it difficult punching using just the right analogue stick, however I could easily jump between this and the buttons depending upon my strategy.

The decision to remove all HUD type displays concerned me at first, but you really don't need them, as the player models provide a realistic gauge of each fighters condition. I later found that you could activate a HUD if required, but I have chosen not too.

My main criticism with the game surrounds the mini-games. Frantically moving the analogue stick between rounds to reduce swelling\cuts was just annoying, as was the procedure for recovering from a knockdown. Fortunately I found that I could switch these off via the games options.

I have not yet played on-line, however I continue to play single player, even after unlocking all of the achievements.

Overall this is simply a great title. Highly recommended if this type of game interests you.