Gamespot too Biased in their reviews.

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ps3gameplayer

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#1 ps3gameplayer
Member since 2011 • 225 Posts

I have been watching some video reviews latley, i haven't played every game that i will mention, but i am fed up with how biased gamespot is.

In the review for Duke Nukem Forever they complained about doing more platforming than shooting, well how come in the metal gear solid review they didn't complaing about doing more watching than playing.

Tomb Raider Underworld got a 7.0 and the review mentioned that the game doesn't do much to change it's formula, isn't that every CoD, Mario and FIFA game?

The Mafia II review complains about doing mundane tasks, so what about the dates in GTA IV. oh how this list could go on,

Gamespot really needs to get their act together.

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Bioshockraptor

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#2 Bioshockraptor
Member since 2008 • 21483 Posts
I think the reality is a lot of the reviews are reviewed by different critics with different opinions, and a lot of those games are different genres. They might not mention one flaw in a game that was more apparent in another because they're different genres, or it's worse in the other game, etc.
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topsemag55

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#3 topsemag55
Member since 2007 • 19063 Posts
I think the reality is a lot of the reviews are reviewed by different critics with different opinions.Bioshockraptor
This. I know of one reviewer here who writes only after he has finished a game, and he considers the game's appeal to gamers writ large, not just to fans of a particular genre. He also backs up his rating within the text of the review. Aside from that TC, don't place so much stress on the rating, as the text of the review holds more importance.
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ps3gameplayer

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#6 ps3gameplayer
Member since 2011 • 225 Posts
[QUOTE="Bioshockraptor"]I think the reality is a lot of the reviews are reviewed by different critics with different opinions.topsemag55
This. I know of one reviewer here who writes only after he has finished a game, and he considers the game's appeal to gamers writ large, not just to fans of a particular genre. He also backs up his rating within the text of the review. Aside from that TC, don't place so much stress on the rating, as the text of the review holds more importance.

Good point, they should get people who like the genre/series to review the game, it would make the site alot better, and less biased and IGNorant.
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Vari3ty

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#7 Vari3ty
Member since 2009 • 11111 Posts

It's an established fact that reviews = opinions. Just because you don't agree with one doesn't mean Gamespot is biased.

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ps3gameplayer

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#8 ps3gameplayer
Member since 2011 • 225 Posts

It's an established fact that reviews = opinions. Just because you don't agree with one doesn't mean Gamespot is biased.

Vari3ty
if they said 'this is a bad game', that's opinion, if they complain about a problem in one review, and the same problem is in another game and they don't even mention it, then it is biased
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JusticeCovert

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#9 JusticeCovert
Member since 2002 • 1819 Posts

@ps3gameplayer: Firstly, I appreciate your honesty in letting folks know that you haven't played all of the games for which you believe our reviews are biased in some way. Before I address your individual concerns, I'll just quickly point out that what you're talking about isn't any kind of bias, but rather what you perceive to be inconsistency in our reviewing.

Your comparing of the Duke Nukem Forever and MGS4 (I assume) reviews isn't really an apples to apples deal; the games are very different, both in terms of their quality and their content. Why did we complain about the platforming and lack of shooting in Duke Nukem? I didn't review the game myself, but I suspect that it had something to do with the fact that platforming in first-person games rarely works well, and that in a game with as inventive an arsenal as Duke Nukem has at his disposal, it's disappointing if you don't get to spend a lot of your time using it.

As for Metal Gear Solid 4, story has always been a big part of those games and so, while you might personally find it frustrating to be watching rather than playing for extended periods, that's not true for everyone. Personally I've always enjoyed the cutscenes in MGS games, just as I'm enjoying conversation sequences in Star Wars: The Old Republic currently. I might even go so far as to say that I enjoy that game's conversations more than I enjoy its combat, though I highly doubt that most folks would agree.

Reading our review for Tomb Raider Underworld, I think it's clear that the reason we complained about the game doing little to change its formula (or at least improve upon it) was that the previous game in the series had noticeable issues that should have been addressed. With the possible exception of MW3, I think CoD games have always added significant features to the formula established sometime ago, which is why they continue to garner praise. Mario games are far from formulaic if you look past the kidnapped princess premise, so I'm not really sure why you mentioned them. And FIFA, really? It's not like EA can reinvent the sport or change its rules every year. What choice does EA have but to iterate on previous games in the hope that the game improves every year?

I didn't play a great deal of Mafia II, but I believe the "mundane tasks" in question (such as cleaning a toilet or loading crates) were mandatory, whereas the dates in GTA IV were, for the most part, completely optional. Having the option to ignore a feature that you don't enjoy, I think you'll agree, makes it less annoying.

Also, we always try to have folks who are interested in a series or genre review those games. How else would we do it?

@topsemag55: GameSpot editors are required to finish games before writing reviews. That's all of us, not just one of us.



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#10 Kevin-V
Member since 2006 • 5418 Posts

The reviews themselves hold the answers to your questions. For instance, if you read the Duke Nukem Forever review, you will discover that not only is there more platforming than shooting, but that the platforming isn't good, or fun. In Metal Gear Solid 4, there is text that goes into great detail about how the story come together to form an incredible melding of narrative and gameplay. This is why we write all those words. They hold the answer to every single question you asked. We further explore those kinds of questions in our podcast, and in countless features in which our editors go into great detail about these subjects. We are up front and transparent in all these respects. I invite you to read reviews of these games, and to read and watch associated features.

Case by case, we evaluate games based on how well they do what they do--and whether what they do is, in and of itself, worthwhile. Games are not collections of features; they are entire experiences in which one particular aspect in one game might work well, while the same in another game may not. This is how game criticism works. We approach each game as its own experience, an experience that is informed by the games we have played before. And we then communicate to you what that experience was like, and what individual elements stood out to us as positive, and which ones detracted and distracted. At that point, it is up to you, the consumer, to take in that information and evaluation, and decide how relevant it is to you.

I invite you take this moment to consider your own thoughts on particular games. Do they always match up with your friends? If not, do you believe your friends are "biased?"

In addition, I invite you to consider that word: "biased." Do you truly understand what you are accusing someone of when you use the term? Or is it your way of discrediting someone with who you simply disagree?

Our jobs isn't to hold a mirror to you and parrot your own ideas and opinions. It is impossible, because each individual has his or her own ideas on the games he plays. What we can do is to evaluate games thoroughly, and then communicate to you in our reviews the sum of that experience. We will inform you of features, dissect them, evaluate them, and express what did and didn't work for us, and why. Some formulas stay fresher for longer, while others grow stale quickly. Some types of games can be reinvigorated by small elements, while others cannot. Each game is different. Again, your answers lie in the reviews themselves. Sometimes, we may say something with which you don't agree. And for that I am glad, for if we did always agree with "Internet person #34,112," we would not be critics: we would be talking heads, just parroting back what you wanted to hear, rather than expressing our own sincere thoughts. And if we agree with person #34,112, there's a good chance that person #900,567 might not agree. This is what I like to call "life." And in "life," people may not always hold the same opinions, yet in most cases, people don't tell others that they need to "get their act together."

Accusing critics of bias is a common tool used to discredit--so common it has no meaning. I can promise, however, that every GameSpot reviewer approaches each game with cautious optimism; we always have, and we always will. It is a promise I can always make, and I will always keep.

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topsemag55

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#11 topsemag55
Member since 2007 • 19063 Posts
@topsemag55: GameSpot editors are required to finish games before writing reviews. That's all of us, not just one of us.JusticeCovert
It was meant as a compliment to that reviewer. As for the requirement, that's great that it is in place. For some strange reason, some members think reviewers don't finish games, and I knew that wasn't the case.
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ps3gameplayer

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#12 ps3gameplayer
Member since 2011 • 225 Posts

@ps3gameplayer: Firstly, I appreciate your honesty in letting folks know that you haven't played all of the games for which you believe our reviews are biased in some way. Before I address your individual concerns, I'll just quickly point out that what you're talking about isn't any kind of bias, but rather what you perceive to be inconsistency in our reviewing.

Your comparing of the Duke Nukem Forever and MGS4 (I assume) reviews isn't really an apples to apples deal; the games are very different, both in terms of their quality and their content. Why did we complain about the platforming and lack of shooting in Duke Nukem? I didn't review the game myself, but I suspect that it had something to do with the fact that platforming in first-person games rarely works well, and that in a game with as inventive an arsenal as Duke Nukem has at his disposal, it's disappointing if you don't get to spend a lot of your time using it.

As for Metal Gear Solid 4, story has always been a big part of those games and so, while you might personally find it frustrating to be watching rather than playing for extended periods, that's not true for everyone. Personally I've always enjoyed the cutscenes in MGS games, just as I'm enjoying conversation sequences in Star Wars: The Old Republic currently. I might even go so far as to say that I enjoy that game's conversations more than I enjoy its combat, though I highly doubt that most folks would agree.

Reading our review for Tomb Raider Underworld, I think it's clear that the reason we complained about the game doing little to change its formula (or at least improve upon it) was that the previous game in the series had noticeable issues that should have been addressed. With the possible exception of MW3, I think CoD games have always added significant features to the formula established sometime ago, which is why they continue to garner praise. Mario games are far from formulaic if you look past the kidnapped princess premise, so I'm not really sure why you mentioned them. And FIFA, really? It's not like EA can reinvent the sport or change its rules every year. What choice does EA have but to iterate on previous games in the hope that the game improves every year?

I didn't play a great deal of Mafia II, but I believe the "mundane tasks" in question (such as cleaning a toilet or loading crates) were mandatory, whereas the dates in GTA IV were, for the most part, completely optional. Having the option to ignore a feature that you don't enjoy, I think you'll agree, makes it less annoying.

Also, we always try to have folks who are interested in a series or genre review those games. How else would we do it?

@topsemag55: GameSpot editors are required to finish games before writing reviews. That's all of us, not just one of us.

JusticeCovert

I'm not saying that metal gear solid 4 and Duke Nukem Forever are similar games and i'm not saying give Metal Gear Solid 4 a 3/10, i'm saying that it shouldn't get a perfect 10 (actually no game should, they all they have their flaws), but it should be stated in 'The Bad' section of the written review about the cutscene/gameplay ratio, i haven't played it (actually i was going to buy it until i herd about the cutscene thing and give the game a lower score (and every other game with a 10 score for that matter, nothing is perfect).

As for Tomb Raider Underworld, the only real problem i have is the camera at times but i guess that is to stop from seeing outside the game world and the gunplay, sure it is no uncharted but isn't that bad (best on medium difficulty, with no cover i can admit it can get a little frustrating on hard difficulty) just not as good as other adventure games. As for Cod, just google 'Call of Duty is the same every year' or something similar and you will see how many others agree, Mario games have always been the same with updated graphics and yes i have played them and for FIFA, i should have said most sports games in general.

And for the Mafia II and GTA IV, while the dates were not mandatory, they were for 100% percent completion, and most of the time the Mafia II mundane tasks were a simple tap of the triangle/Y button while in GTA IV (i'm not saying it is a bad game by the way, i have completed it 4 times, but a little disappointing when compared to San Andreas and instead of starting huge forums like others i have seen on the internet i just play San Andreas as well as GTA IV) you had to drive half way across town, pick up your date, drive them somewhere and drive back to where you had to pick them up from.

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ps3gameplayer

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#13 ps3gameplayer
Member since 2011 • 225 Posts

The reviews themselves hold the answers to your questions. For instance, if you read the Duke Nukem Forever review, you will discover that not only is there more platforming than shooting, but that the platforming isn't good, or fun. In Metal Gear Solid 4, there is text that goes into great detail about how the story come together to form an incredible melding of narrative and gameplay. This is why we write all those words. They hold the answer to every single question you asked. We further explore those kinds of questions in our podcast, and in countless features in which our editors go into great detail about these subjects. We are up front and transparent in all these respects. I invite you to read reviews of these games, and to read and watch associated features.

Case by case, we evaluate games based on how well they do what they do--and whether what they do is, in and of itself, worthwhile. Games are not collections of features; they are entire experiences in which one particular aspect in one game might work well, while the same in another game may not. This is how game criticism works. We approach each game as its own experience, an experience that is informed by the games we have played before. And we then communicate to you what that experience was like, and what individual elements stood out to us as positive, and which ones detracted and distracted. At that point, it is up to you, the consumer, to take in that information and evaluation, and decide how relevant it is to you.

I invite you take this moment to consider your own thoughts on particular games. Do they always match up with your friends? If not, do you believe your friends are "biased?"

In addition, I invite you to consider that word: "biased." Do you truly understand what you are accusing someone of when you use the term? Or is it your way of discrediting someone with who you simply disagree?

Our jobs isn't to hold a mirror to you and parrot your own ideas and opinions. It is impossible, because each individual has his or her own ideas on the games he plays. What we can do is to evaluate games thoroughly, and then communicate to you in our reviews the sum of that experience. We will inform you of features, dissect them, evaluate them, and express what did and didn't work for us, and why. Some formulas stay fresher for longer, while others grow stale quickly. Some types of games can be reinvigorated by small elements, while others cannot. Each game is different. Again, your answers lie in the reviews themselves. Sometimes, we may say something with which you don't agree. And for that I am glad, for if we did always agree with "Internet person #34,112," we would not be critics: we would be talking heads, just parroting back what you wanted to hear, rather than expressing our own sincere thoughts. And if we agree with person #34,112, there's a good chance that person #900,567 might not agree. This is what I like to call "life." And in "life," people may not always hold the same opinions, yet in most cases, people don't tell others that they need to "get their act together."

Accusing critics of bias is a common tool used to discredit--so common it has no meaning. I can promise, however, that every GameSpot reviewer approaches each game with cautious optimism; we always have, and we always will. It is a promise I can always make, and I will always keep.

Kevin-V

First of all most of the time i like to watch the reviews, and i stated that i haven't played every game but Metal Gear Solid 4 shouldn't get getting a 10 (not saying it should get a bad score like Duke Nukem did) but 'the bad' should say about the game having more movie length cutscenes than gameplay, and i can't really compare my friends to critics because they don't give a score and the list of the good and the bad things about a game.

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#14 JusticeCovert
Member since 2002 • 1819 Posts

I'm not saying that metal gear solid 4 and Duke Nukem Forever are similar games and i'm not saying give Metal Gear Solid 4 a 3/10, i'm saying that it shouldn't get a perfect 10 (actually no game should, they all they have their flaws), but it should be stated in 'The Bad' section of the written review about the cutscene/gameplay ratio, i haven't played it (actually i was going to buy it until i herd about the cutscene thing and give the game a lower score (and every other game with a 10 score for that matter, nothing is perfect).

ps3gameplayer



On GameSpot's scoring scale, a 10 does not mean that a game is perfect. And of course it has to be possible for games to score a 10, otherwise we wouldn't be using our entire scale.

As for the cutscene/gameplay ratio in MGS4 being a bad thing, that's your opinion, but clearly it wasn't the opinion of our reviewer. That's OK. Different people like different things.

As for Cod, just google 'Call of Duty is the same every year' or something similar and you will see how many others agree, Mario games have always been the same with updated graphics and yes i have played them and for FIFA, i should have said most sports games in general.

ps3gameplayer

On CoD: Your assertion that lots of other people agree with your opinion doesn't in any way make your opinion more valid than that of our reviewer. In keeping with your earlier suggestion, he is a fan of both the series and genre, and evidently he wasn't quite as disappointed by MW3 as I assume you were.

On Mario: Which Mario games have you actually played? To say that new games offer nothing more than "updated graphics" seems overly dismissive for a series that, to name just a few titles, has given us Super Mario World on the SNES, Super Mario 64 on the N64 (which was massively innovative in its time), and Super Mario Galaxy on the Wii. While it's not a favorite of mine, the quite different Super Mario Sunshine on the GameCube is also deserving of a mention I guess.

On FIFA/Sports: My earlier point stands. Regardless of which sport a games company is working with, they're obviously constrained by its rules to some extent.

And for the Mafia II and GTA IV, while the dates were not mandatory, they were for 100% percent completion, and most of the time the Mafia II mundane tasks were a simple tap of the triangle/Y button while in GTA IV (i'm not saying it is a bad game by the way, i have completed it 4 times, but a little disappointing when compared to San Andreas and instead of starting huge forums like others i have seen on the internet i just play San Andreas as well as GTA IV) you had to drive half way across town, pick up your date, drive them somewhere and drive back to where you had to pick them up from.

ps3gameplayer



Mandatory for 100% completion? Yes, I suppose they would be.

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#15 ps3gameplayer
Member since 2011 • 225 Posts

[QUOTE="ps3gameplayer"]

On GameSpot's scoring scale, a 10 does not mean that a game is perfect. And of course it has to be possible for games to score a 10, otherwise we wouldn't be using our entire scale.

As for the cutscene/gameplay ratio in MGS4 being a bad thing, that's your opinion, but clearly it wasn't the opinion of our reviewer. That's OK. Different people like different things.

[QUOTE="ps3gameplayer"]

As for Cod, just google 'Call of Duty is the same every year' or something similar and you will see how many others agree, Mario games have always been the same with updated graphics and yes i have played them and for FIFA, i should have said most sports games in general.

JusticeCovert

On CoD: Your assertion that lots of other people agree with your opinion doesn't in any way make your opinion more valid than that of our reviewer. In keeping with your earlier suggestion, he is a fan of both the series and genre, and evidently he wasn't quite as disappointed by MW3 as I assume you were.

On Mario: Which Mario games have you actually played? To say that new games offer nothing more than "updated graphics" seems overly dismissive for a series that, to name just a few titles, has given us Super Mario World on the SNES, Super Mario 64 on the N64 (which was massively innovative in its time), and Super Mario Galaxy on the Wii. While it's not a favorite of mine, the quite different Super Mario Sunshine on the GameCube is also deserving of a mention I guess.

On FIFA/Sports: My earlier point stands. Regardless of which sport a games company is working with, they're obviously constrained by its rules to some extent.

And for the Mafia II and GTA IV, while the dates were not mandatory, they were for 100% percent completion, and most of the time the Mafia II mundane tasks were a simple tap of the triangle/Y button while in GTA IV (i'm not saying it is a bad game by the way, i have completed it 4 times, but a little disappointing when compared to San Andreas and instead of starting huge forums like others i have seen on the internet i just play San Andreas as well as GTA IV) you had to drive half way across town, pick up your date, drive them somewhere and drive back to where you had to pick them up from.

ps3gameplayer



Mandatory for 100% completion? Yes, I suppose they would be.

All i am saying that the 'the bad' section in reviews should state more cutscenes than gameplay, i fail to see how that is a good thing seing though it is a game, but in the sake of not being biased i am not saying it is a bad thing but you point it out in the review the same way you point out that in Duke Nukem Forever you spend more time platforming than shooting.

The Tomb Raider Underworld review i found very unfair, the clipping issues are not as bad as the review makes out (at least not on my copy (PS3)), sure the camera can be annoying at time but it stopps you from seeing outside the game world, the sonar map is not uselss and i have found myself having to use it several times, complaiting about weapons in tiny backpack, you don't play many open world games don't you. The Story is not forgettable, you need to have played legend to understand it (good thing i picked up the trilogy) just like you had to play the earlier metal gear games to understand. As for CoD/Mario/Sports games, i should have stated before that i understand sports games have nothing much to build on, i have played all Mario games on DS and some on the Wii and GBA as for CoD i am refering to the modern warfare games, they are not bad but the do not change much and Tomb Raider Underworld certainly changed more than CoD Modernwarfare 2 and 3.

There is also something new i would like to add, the Saints Row 2 review it pretty much start's comparing it to GTA, why not review it like a whole new game?

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spazzx625

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#16 spazzx625
Member since 2004 • 43433 Posts
So...What exactly are they biased against? Games that you think should score better?
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#17 ps3gameplayer
Member since 2011 • 225 Posts

So...What exactly are they biased against? Games that you think should score better?spazzx625


No i am saying that they are biased because they will rate a game down for a problem and the same problem in another game will not be mentioned, e.g, mundane taskes in GTA IV.

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#18 Vari3ty
Member since 2009 • 11111 Posts

[QUOTE="JusticeCovert"] @topsemag55: GameSpot editors are required to finish games before writing reviews. That's all of us, not just one of us.topsemag55
It was meant as a compliment to that reviewer. As for the requirement, that's great that it is in place. For some strange reason, some members think reviewers don't finish games, and I knew that wasn't the case.

What about games that don't have a set ending? Sorry I have to bring this game up as an example, but in the case of Skyrim - how do reviewers decide when they're "finished"? Is it just beating the main storyline and testing out some of the side content? Or is it just trying to do as much as possible within a timeframe in order to get the review out as soon as possible?

Also, out of curiosity, why is it that the 360 is almost always the one that the game gets reviewed on? In Skyrim's case I think it's pretty clear Gamespot didn't touch the PS3 version... I'm not saying that it's their fault for not catching the issues it has on the PS3, but the problems are so major it would have been nice to know about them in advance. I'm just curious as to why every game that is multiplatform seems to be reviewed on the 360.

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#19 topsemag55
Member since 2007 • 19063 Posts

[QUOTE="topsemag55"][QUOTE="JusticeCovert"] @topsemag55: GameSpot editors are required to finish games before writing reviews. That's all of us, not just one of us.Vari3ty

It was meant as a compliment to that reviewer. As for the requirement, that's great that it is in place. For some strange reason, some members think reviewers don't finish games, and I knew that wasn't the case.

What about games that don't have a set ending? Sorry I have to bring this game up as an example, but in the case of Skyrim - how do reviewers decide when they're "finished"? Is it just beating the main storyline and testing out some of the side content? Or is it just trying to do as much as possible within a timeframe in order to get the review out as soon as possible?

Also, out of curiosity, why is it that the 360 is almost always the one that the game gets reviewed on? In Skyrim's case I think it's pretty clear Gamespot didn't touch the PS3 version... I'm not saying that it's their fault for not catching the issues it has on the PS3, but the problems are so major it would have been nice to know about them in advance. I'm just curious as to why every game that is multiplatform seems to be reviewed on the 360.

In the case of open-world RPGs, one instance I can postulate as being "finished" with such a game is the completion of the Main Quest (and possibly the faction quests as well). You bring up a valid point about the 360...I think video reviews should combine footage from each platform, and have a graphic stating which platform is being shown. It galls me to click on the video review from the PC version page, and see nothing but 360 footage in the video review.
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#20 spazzx625
Member since 2004 • 43433 Posts

[QUOTE="spazzx625"]So...What exactly are they biased against? Games that you think should score better?ps3gameplayer

No i am saying that they are biased because they will rate a game down for a problem and the same problem in another game will not be mentioned, e.g, mundane taskes in GTA IV.

So the bias is towards games that are so good they aren't brought down by middling things like other games that aren't as good.
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#21 JustPlainLucas
Member since 2002 • 80441 Posts

There's a reason why Mario games continue to net such high scores and praise. It's because they continue to do great things in both its genre and franchise. Mario games offer terrific level design and fantastic controls, and for the most part a perfect gradually increasing difficulty. True, they never really "change", because it's all about getting the princess back, but jumping from obstacle to obstacle is still as fun on current gen Marios as it has been on the NES. There are very few platformers out there that get all the components right like Mario games consistently do, which is something that's held the Tomb Raider franchise back.

You might think Tomb Raider games are more deserving of better scores, but to instantly accuse GS of bias is, as Kevin put it, a common tool to discredit them. You are unfortunately in the minority, because the vast majority of the gaming community doesn't hold Tomb Raider in the same high regards as you. Do you see what I'm trying to say here? You need to realize that reviewers do not review games to make you happy. They review games to tell you what they think of them. If you think they need to agree with you all the time, then they wouldn't be doing their jobs right.

As for giving MGS 4 a 10, the same debate comes up with any game that ever got a 10 here, and it's always the same. A 10 does not mean a PERFECT game. No game is perfect, because there's always something that can be improved upon. The 10 just means this is the best possible game of its kind that you can get. It's a cap on a ratings scale, and if you were to remove the 10 because you think no game can achieve it, then 9.5 becomes the new perfect score. Well, no game can achieve a perfect score, so it slides down to 9.0, and so on. As for the excessive cutscenes, the franchise has always been narrative-heavy, and MGS games are highly revered for their story telling, so a higher cutscene to gameplay ratio might not be considered a negative by many. MGS simply isn't for you if you want to play a game more than you'll watch it. Not GS's fault that it's not your cup of tea.

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#22 PumpkinBoogie
Member since 2006 • 3375 Posts
[QUOTE="Vari3ty"]

[QUOTE="topsemag55"] It was meant as a compliment to that reviewer. As for the requirement, that's great that it is in place. For some strange reason, some members think reviewers don't finish games, and I knew that wasn't the case.topsemag55

What about games that don't have a set ending? Sorry I have to bring this game up as an example, but in the case of Skyrim - how do reviewers decide when they're "finished"? Is it just beating the main storyline and testing out some of the side content? Or is it just trying to do as much as possible within a timeframe in order to get the review out as soon as possible?

Also, out of curiosity, why is it that the 360 is almost always the one that the game gets reviewed on? In Skyrim's case I think it's pretty clear Gamespot didn't touch the PS3 version... I'm not saying that it's their fault for not catching the issues it has on the PS3, but the problems are so major it would have been nice to know about them in advance. I'm just curious as to why every game that is multiplatform seems to be reviewed on the 360.

In the case of open-world RPGs, one instance I can postulate as being "finished" with such a game is the completion of the Main Quest (and possibly the faction quests as well). You bring up a valid point about the 360...I think video reviews should combine footage from each platform, and have a graphic stating which platform is being shown. It galls me to click on the video review from the PC version page, and see nothing but 360 footage in the video review.

Thank goodness.....I swear I'm so happy to know I'm not the only one that's ever been annoyed as hell by this, seriously. I mean, I'm not trying to be mean or anything by putting anybody on GS staff on blast or anything, but honestly why is it always (or generally most of time) the 360 version of reviews or footage that we're stuck w/ first when that may not even be the version we're interesting in knowing about? I got to jump on the agreement here w/ topsemag on this one. Nothing is more annoying than thinking you're clicking on information/review of a game on certain platform--like PC or PS3--yet when you click on it you're forced to the 360's review page.
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#24 ps3gameplayer
Member since 2011 • 225 Posts

There's a reason why Mario games continue to net such high scores and praise. It's because they continue to do great things in both its genre and franchise. Mario games offer terrific level design and fantastic controls, and for the most part a perfect gradually increasing difficulty. True, they never really "change", because it's all about getting the princess back, but jumping from obstacle to obstacle is still as fun on current gen Marios as it has been on the NES. There are very few platformers out there that get all the components right like Mario games consistently do, which is something that's held the Tomb Raider franchise back.

You might think Tomb Raider games are more deserving of better scores, but to instantly accuse GS of bias is, as Kevin put it, a common tool to discredit them. You are unfortunately in the minority, because the vast majority of the gaming community doesn't hold Tomb Raider in the same high regards as you. Do you see what I'm trying to say here? You need to realize that reviewers do not review games to make you happy. They review games to tell you what they think of them. If you think they need to agree with you all the time, then they wouldn't be doing their jobs right.

As for giving MGS 4 a 10, the same debate comes up with any game that ever got a 10 here, and it's always the same. A 10 does not mean a PERFECT game. No game is perfect, because there's always something that can be improved upon. The 10 just means this is the best possible game of its kind that you can get. It's a cap on a ratings scale, and if you were to remove the 10 because you think no game can achieve it, then 9.5 becomes the new perfect score. Well, no game can achieve a perfect score, so it slides down to 9.0, and so on. As for the excessive cutscenes, the franchise has always been narrative-heavy, and MGS games are highly revered for their story telling, so a higher cutscene to gameplay ratio might not be considered a negative by many. MGS simply isn't for you if you want to play a game more than you'll watch it. Not GS's fault that it's not your cup of tea.

JustPlainLucas

Mario Games never really change, thank you for being honest there but they don't get complaints about it like Tomb Raider Underworld did even thoug Tomb Raider Underworld gave a fresh experience. Call of Duty Modern Warfare is also the same but offers a fresher experience then Mario, the CoD experience comes from the multiplayer thouhg while Mario comes from the single player.

Ok i can admit the MGS4 10 isn't perfect then (mentioning that i would like to state that i rated Uncharted 3 a 10, that was because i wanted a 9.8 but it only lets you go from 9.5-10. I am not saying that the cutscene thing is a bad thing but should be addressed the same was as the platforming to gunplay ratio in Duke Nukem Forever, some people might enjoy the platforming (I haven't played it but i have watched the reviews). This is from watching reviews not playing the games, i was turned off buying MGS4 becaues someone told me about the cutscee thing actually, i was going to buy it at the boxing day sales because i like stealth games.

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#25 c_rakestraw  Moderator
Member since 2007 • 14627 Posts

Also, out of curiosity, why is it that the 360 is almost always the one that the game gets reviewed on? In Skyrim's case I think it's pretty clear Gamespot didn't touch the PS3 version... I'm not saying that it's their fault for not catching the issues it has on the PS3, but the problems are so major it would have been nice to know about them in advance. I'm just curious as to why every game that is multiplatform seems to be reviewed on the 360.Vari3ty

Xbox 360 builds are most often the ones publishers send out, I hear. Why they do I don't know. But that's usually why the 360 is the first to receive a review. And in the case of Skyrim, Bethesda apparently refused to send out advance copies of the PS3 version, so with the matter of timeliness in the equation (a review is only really helpful for a game's first couple of weeks these days), it was simply a matter of not having the time to thoroughly examine the game and get a review up in time for it to be most useful.

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ps3gameplayer

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#26 ps3gameplayer
Member since 2011 • 225 Posts

I have found more proof that gamespot is biased

Let's start with the Ace Combat: Assault Horizon review, too busy being a movie, it forgets to be a game yet in the Metal Gear Solid 4 review it just says about people who might have passed the game off as more movie than game. While being more movie than game may not be a bad thing for some people, there is no denying the fact that Metal Gear Solid 4 is more movie then game.

The Kane & Lynch 2 Dog Days review compains about the game being repetitive and short, the game is just as repetitive and short as the Call of Duty games.

The Splinter Cell HD Trilogy reviews compains about frame rate issues but The Elder Scrolls V: Skyrim review does not.

The Tomb Raider Underworld review compains about the game being too similar to previous games (diespite the fact that it is part of the same game series) but the New Super Mario Bro's review praises the game for being more of the same.

The Mafia II review complains about Mundane Tasks (i understand that the game has mundane taskes but most are a simple tap of the Y or Triangle button), but the Grand Theft Auto IV review does not compain about the dating and the Heavy Rain review does not compain about it's mundane taskes such as brushing your teeth.

And even a review of an abysmal game is biased, the review of Street Cleaning Simulator says that the game uses a boring concept, but the Nintendogs Review does not.

The Saint's Row 2 review is bad from the start as it compares the game to Grand Theft Auto IV too much, i don't see why no one can review the same as a game of itself This list could go on but i can not be bothered listing all of the biased reviews.

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topsemag55

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#27 topsemag55
Member since 2007 • 19063 Posts

I have found more proof

ps3gameplayer
If you don't like a review, you can choose not to read them.:)
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#28 kylemoffattscea
Member since 2012 • 126 Posts

I love the reviews:P

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#29 ps3gameplayer
Member since 2011 • 225 Posts
[QUOTE="ps3gameplayer"]

I have found more proof

topsemag55
If you don't like a review, you can choose not to read them.:)

I know i can but it is really stupid how biased some of these reviews are I mean so many people (now including myself) beleive you are paid to give certain games high reviews
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#31 ps3gameplayer
Member since 2011 • 225 Posts

Found more proof on how biased gamespot is, i haven't had the chance to play Splinter Cell Conviction due to owning a PS3, but i had a look at the review out of curiosity and the review say that stealth options have been stripped down which i can believe but the review for Grand Theft Auto IV (which i have played) does not complain about stripped down options and you would have to be a baby to not notice how much has been taken away.

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CaseyWegner

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#32 CaseyWegner
Member since 2002 • 70152 Posts

Found more proof on how biased gamespot is, i haven't had the chance to play Splinter Cell Conviction due to owning a PS3, but i had a look at the review out of curiosity and the review say that stealth options have been stripped down which i can believe but the review for Grand Theft Auto IV (which i have played) does not complain about stripped down options and you would have to be a baby to not notice how much has been taken away.

ps3gameplayer

what does that have to do with bias and since when was grand theft auto astealth game? :?

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ps3gameplayer

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#33 ps3gameplayer
Member since 2011 • 225 Posts

[QUOTE="ps3gameplayer"]

Found more proof on how biased gamespot is, i haven't had the chance to play Splinter Cell Conviction due to owning a PS3, but i had a look at the review out of curiosity and the review say that stealth options have been stripped down which i can believe but the review for Grand Theft Auto IV (which i have played) does not complain about stripped down options and you would have to be a baby to not notice how much has been taken away.

CaseyWegner

what does that have to do with bias and since when was grand theft auto astealth game? :?

It is not about the game genre, it is about the overall complaint, they complained about Splinter Cell Conviction having stealth options removed (which i can beleive) but no review complained about stuff being removed from Grand Theft Auto IV (vehicles, weapons, map size, etc).
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#34 CaseyWegner
Member since 2002 • 70152 Posts

[QUOTE="CaseyWegner"]

[QUOTE="ps3gameplayer"]

Found more proof on how biased gamespot is, i haven't had the chance to play Splinter Cell Conviction due to owning a PS3, but i had a look at the review out of curiosity and the review say that stealth options have been stripped down which i can believe but the review for Grand Theft Auto IV (which i have played) does not complain about stripped down options and you would have to be a baby to not notice how much has been taken away.

ps3gameplayer

what does that have to do with bias and since when was grand theft auto astealth game? :?

It is not about the game genre, it is about the overall complaint, they complained about Splinter Cell Conviction having stealth options removed (which i can beleive) but no review complained about stuff being removed from Grand Theft Auto IV (vehicles, weapons, map size, etc).

well, splinter cell was always a stealth series. there could be a complaint about gta4 if it stopped being a sandbox game and became a linear driving/mission game.

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#35 ps3gameplayer
Member since 2011 • 225 Posts

[QUOTE="ps3gameplayer"][QUOTE="CaseyWegner"]

what does that have to do with bias and since when was grand theft auto astealth game? :?

CaseyWegner

It is not about the game genre, it is about the overall complaint, they complained about Splinter Cell Conviction having stealth options removed (which i can beleive) but no review complained about stuff being removed from Grand Theft Auto IV (vehicles, weapons, map size, etc).

well, splinter cell was always a stealth series. there could be a complaint about gta4 if it stopped being a sandbox game and became a linear driving/mission game.

From what i have heard Splinter Cell Conviction is still a stealth game, just with less stealth options. And I know for a fact that GTA IV is still a sandbox game, just with less sandbox options. But only Splinter Cell gets criticized (i haven't been able to play conviction due to owning a PS3, but i have watched the review) and Grand Theft Auto IV gets a perfect 10. Know what i mean by biased now?
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CaseyWegner

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#36 CaseyWegner
Member since 2002 • 70152 Posts

[QUOTE="CaseyWegner"]

[QUOTE="ps3gameplayer"] It is not about the game genre, it is about the overall complaint, they complained about Splinter Cell Conviction having stealth options removed (which i can beleive) but no review complained about stuff being removed from Grand Theft Auto IV (vehicles, weapons, map size, etc).ps3gameplayer

well, splinter cell was always a stealth series. there could be a complaint about gta4 if it stopped being a sandbox game and became a linear driving/mission game.

From what i have heard Splinter Cell Conviction is still a stealth game, just with less stealth options. And I know for a fact that GTA IV is still a sandbox game, just with less sandbox options. But only Splinter Cell gets criticized (i haven't been able to play conviction due to owning a PS3, but i have watched the review) and Grand Theft Auto IV gets a perfect 10. Know what i mean by biased now?

well, they were reviewed by two different people. what sandbox options are really gone from gta4. you mentioned vehicles, weapons, and map size but that doesn't really change the nature of the game.

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#37 ps3gameplayer
Member since 2011 • 225 Posts

[QUOTE="ps3gameplayer"][QUOTE="CaseyWegner"]

well, splinter cell was always a stealth series. there could be a complaint about gta4 if it stopped being a sandbox game and became a linear driving/mission game.

CaseyWegner

From what i have heard Splinter Cell Conviction is still a stealth game, just with less stealth options. And I know for a fact that GTA IV is still a sandbox game, just with less sandbox options. But only Splinter Cell gets criticized (i haven't been able to play conviction due to owning a PS3, but i have watched the review) and Grand Theft Auto IV gets a perfect 10. Know what i mean by biased now?

well, they were reviewed by two different people. what sandbox options are really gone from gta4. you mentioned vehicles, weapons, and map size but that doesn't really change the nature of the game.

Features Removed from GTA IV:

  • Planes
  • Most Helicopters
  • Fun Vehicles such as the Go-Kart and Dune Buggy
  • Map Size
  • Buyable Safehouses
  • Fun Cheats, riot mode etc
  • Most Weapons
  • Drivable Trains
  • Side Missions
  • Game Length

Features that replaced these:

  • Multiplayer (the only good one)
  • Riding in Taxis
  • Friends
  • Bowling
  • Darts
  • Helicopter Tours
  • Drinking
  • Going to the Cabaret Club or Comedy Club with your friend
  • Watching TV within the game your playing on your TV
  • Internet Cafe
  • Cell Phone
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topsemag55

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#38 topsemag55
Member since 2007 • 19063 Posts
Features Removed from GTA IV: ps3gameplayer
You have the option of writing your own game reviews; however, there is a rule you must keep the text about the game, not making it a rant against other members or GS reviews.
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#39 ps3gameplayer
Member since 2011 • 225 Posts
[QUOTE="ps3gameplayer"]Features Removed from GTA IV: topsemag55
You have the option of writing your own game reviews; however, there is a rule you must keep the text about the game, not making it a rant against other members or GS reviews.

I know i have already written 2, but i am trying to make a point about how biased things are, 2 games have lots of features removed and only one gets negative criticism , biased
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#40 CaseyWegner
Member since 2002 • 70152 Posts

[QUOTE="topsemag55"][QUOTE="ps3gameplayer"]Features Removed from GTA IV: ps3gameplayer
You have the option of writing your own game reviews; however, there is a rule you must keep the text about the game, not making it a rant against other members or GS reviews.

I know i have already written 2, but i am trying to make a point about how biased things are, 2 games have lots of features removed and only one gets negative criticism , biased

they were not even reviewed by the same person.

again, splinter cell was always a stealth game but conviction made it into more of an action game. for a stealth game to have its primary feature changed, that's huge. the things you mentioned for gta4 really don't impact the sandbox style game at all. you also made a direct opinion comment by saying that multiplayer was the only goodchange.

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#41 ps3gameplayer
Member since 2011 • 225 Posts

[QUOTE="ps3gameplayer"][QUOTE="topsemag55"] You have the option of writing your own game reviews; however, there is a rule you must keep the text about the game, not making it a rant against other members or GS reviews.CaseyWegner

I know i have already written 2, but i am trying to make a point about how biased things are, 2 games have lots of features removed and only one gets negative criticism , biased

they were not even reviewed by the same person.

again, splinter cell was always a stealth game but conviction made it into more of an action game. for a stealth game to have its primary feature changed, that's huge. the things you mentioned for gta4 really don't impact the sandbox style game at all. you also made a direct opinion comment by saying that multiplayer was the only goodchange.

Like i said it is still a stealth game but not as much and GTA IV is still open world game but with alot less to do with that open world, and yess the multiplayer thing was an opinion i never said put that in a review
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#42 CaseyWegner
Member since 2002 • 70152 Posts

[QUOTE="CaseyWegner"]

[QUOTE="ps3gameplayer"] I know i have already written 2, but i am trying to make a point about how biased things are, 2 games have lots of features removed and only one gets negative criticism , biasedps3gameplayer

they were not even reviewed by the same person.

again, splinter cell was always a stealth game but conviction made it into more of an action game. for a stealth game to have its primary feature changed, that's huge. the things you mentioned for gta4 really don't impact the sandbox style game at all. you also made a direct opinion comment by saying that multiplayer was the only goodchange.

Like i said it is still a stealth game but not as much and GTA IV is still open world game but with alot less to do with that open world, and yess the multiplayer thing was an opinion i never said put that in a review

you keep missing the "not even reviewed by the same person" part.

sometimes elements work. sometimes they don't. removing features and replacing them with new ones sometimes works and sometimes it doesn't. you said yourself that you haven't played sc:conviction so how can you judge? i wasn't saying that you suggested putting the multiplayer in the review. what i was saying is that you revealed that your opinion is you didn't like the changes made to gta4. some did like them. in the case of the reviews, the reviewer liked the gta changesand a different reviewer not so much for the splinter cell changes. where's the bias?

splinter cell became less of a stealth game than gta4 did as a sandbox game.

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#43 ps3gameplayer
Member since 2011 • 225 Posts

[QUOTE="ps3gameplayer"][QUOTE="CaseyWegner"]

they were not even reviewed by the same person.

again, splinter cell was always a stealth game but conviction made it into more of an action game. for a stealth game to have its primary feature changed, that's huge. the things you mentioned for gta4 really don't impact the sandbox style game at all. you also made a direct opinion comment by saying that multiplayer was the only goodchange.

CaseyWegner

Like i said it is still a stealth game but not as much and GTA IV is still open world game but with alot less to do with that open world, and yess the multiplayer thing was an opinion i never said put that in a review

you keep missing the "not even reviewed by the same person" part.

sometimes elements work. sometimes they don't. removing features and replacing them with new ones sometimes works and sometimes it doesn't. you said yourself that you haven't played sc:conviction so how can you judge? i wasn't saying that you suggested putting the multiplayer in the review. what i was saying is that you revealed that your opinion is you didn't like the changes made to gta4. some did like them. in the case of the reviews, the reviewer liked the gta changesand a different reviewer not so much for the splinter cell changes. where's the bias?

splinter cell became less of a stealth game than gta4 did as a sandbox game.

well the GTA IV review should state something about removed features also the website is biased against many other games though The Tomb Raider Underworld review makes me sick, it says the game is too familar to previous games even though is has DIFFERENT levels, a DIFFERENT story and some DIFFERENT gameplay mechanics. But the New Super Mario Bros review does not say anything like that even though is has the SAME levels, the SAME story and the SAME gameplay.
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#44 Assassin_87
Member since 2004 • 2349 Posts

[QUOTE="CaseyWegner"]

[QUOTE="ps3gameplayer"]Like i said it is still a stealth game but not as much and GTA IV is still open world game but with alot less to do with that open world, and yess the multiplayer thing was an opinion i never said put that in a reviewps3gameplayer

you keep missing the "not even reviewed by the same person" part.

sometimes elements work. sometimes they don't. removing features and replacing them with new ones sometimes works and sometimes it doesn't. you said yourself that you haven't played sc:conviction so how can you judge? i wasn't saying that you suggested putting the multiplayer in the review. what i was saying is that you revealed that your opinion is you didn't like the changes made to gta4. some did like them. in the case of the reviews, the reviewer liked the gta changesand a different reviewer not so much for the splinter cell changes. where's the bias?

splinter cell became less of a stealth game than gta4 did as a sandbox game.

well the GTA IV review should state something about removed features also the website is biased against many other games though The Tomb Raider Underworld review makes me sick, it says the game is too familar to previous games even though is has DIFFERENT levels, a DIFFERENT story and some DIFFERENT gameplay mechanics. But the New Super Mario Bros review does not say anything like that even though is has the SAME levels, the SAME story and the SAME gameplay.

I still don't think you quite get what people are trying to tell you.

There is no bias here. This is a case of different opinions, different reviewers, and entirely different types of games. What do you want out of this thread? Do you want everyone to have a sudden epiphany, and go "Oh, you're right, GS reviews are biased!"? Because that won't happen, I can promise you that.

Also: What do you want from Gamespot? Do you want robots writing reviews? That's the only way you'd ever have a consistent perspective across so many genres and platforms.

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#45 CaseyWegner
Member since 2002 • 70152 Posts

[QUOTE="CaseyWegner"]

[QUOTE="ps3gameplayer"] Like i said it is still a stealth game but not as much and GTA IV is still open world game but with alot less to do with that open world, and yess the multiplayer thing was an opinion i never said put that in a reviewps3gameplayer

you keep missing the "not even reviewed by the same person" part.

sometimes elements work. sometimes they don't. removing features and replacing them with new ones sometimes works and sometimes it doesn't. you said yourself that you haven't played sc:conviction so how can you judge? i wasn't saying that you suggested putting the multiplayer in the review. what i was saying is that you revealed that your opinion is you didn't like the changes made to gta4. some did like them. in the case of the reviews, the reviewer liked the gta changesand a different reviewer not so much for the splinter cell changes. where's the bias?

splinter cell became less of a stealth game than gta4 did as a sandbox game.

well the GTA IV review should state something about removed features also the website is biased against many other games though The Tomb Raider Underworld review makes me sick, it says the game is too familar to previous games even though is has DIFFERENT levels, a DIFFERENT story and some DIFFERENT gameplay mechanics. But the New Super Mario Bros review does not say anything like that even though is has the SAME levels, the SAME story and the SAME gameplay.

you keep getting side tracked so let's focus on one thing at a time. the games were reviewed by different people. do you acknowledge that?

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#46 ps3gameplayer
Member since 2011 • 225 Posts

[QUOTE="ps3gameplayer"][QUOTE="CaseyWegner"]

you keep missing the "not even reviewed by the same person" part.

sometimes elements work. sometimes they don't. removing features and replacing them with new ones sometimes works and sometimes it doesn't. you said yourself that you haven't played sc:conviction so how can you judge? i wasn't saying that you suggested putting the multiplayer in the review. what i was saying is that you revealed that your opinion is you didn't like the changes made to gta4. some did like them. in the case of the reviews, the reviewer liked the gta changesand a different reviewer not so much for the splinter cell changes. where's the bias?

splinter cell became less of a stealth game than gta4 did as a sandbox game.

CaseyWegner

well the GTA IV review should state something about removed features also the website is biased against many other games though The Tomb Raider Underworld review makes me sick, it says the game is too familar to previous games even though is has DIFFERENT levels, a DIFFERENT story and some DIFFERENT gameplay mechanics. But the New Super Mario Bros review does not say anything like that even though is has the SAME levels, the SAME story and the SAME gameplay.

you keep getting side tracked so let's focus on one thing at a time. the games were reviewed by different people. do you acknowledge that?

Well can't you at least check the reivews to stop the website from being so biased, but seriously the Tomb Raider Underworld review here on gamespot is worst than Big Rigs Over the Road Racing and Just Beiber combined.
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CaseyWegner

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#47 CaseyWegner
Member since 2002 • 70152 Posts

[QUOTE="CaseyWegner"]

[QUOTE="ps3gameplayer"] well the GTA IV review should state something about removed features also the website is biased against many other games though The Tomb Raider Underworld review makes me sick, it says the game is too familar to previous games even though is has DIFFERENT levels, a DIFFERENT story and some DIFFERENT gameplay mechanics. But the New Super Mario Bros review does not say anything like that even though is has the SAME levels, the SAME story and the SAME gameplay.ps3gameplayer

you keep getting side tracked so let's focus on one thing at a time. the games were reviewed by different people. do you acknowledge that?

Well can't you at least check the reivews to stop the website from being so biased, but seriously the Tomb Raider Underworld review here on gamespot is worst than Big Rigs Over the Road Racing and Just Beiber combined.

do you acknowledge that the reviews were done by different people?

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ps3gameplayer

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#48 ps3gameplayer
Member since 2011 • 225 Posts

[QUOTE="ps3gameplayer"][QUOTE="CaseyWegner"]

you keep getting side tracked so let's focus on one thing at a time. the games were reviewed by different people. do you acknowledge that?

CaseyWegner

Well can't you at least check the reivews to stop the website from being so biased, but seriously the Tomb Raider Underworld review here on gamespot is worst than Big Rigs Over the Road Racing and Just Beiber combined.

do you acknowledge that the reviews were done by different people?

YES, did you read the comment, there should be one person who checks the reviews to stop the website from being so biased, like i said the Tomb Raider Underworld review here is the most biased thing I ever read and it is worse than Big Rigs Over the Road Racing and Justin Beiber combined.
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CaseyWegner

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#49 CaseyWegner
Member since 2002 • 70152 Posts

[QUOTE="CaseyWegner"]

[QUOTE="ps3gameplayer"] Well can't you at least check the reivews to stop the website from being so biased, but seriously the Tomb Raider Underworld review here on gamespot is worst than Big Rigs Over the Road Racing and Just Beiber combined.ps3gameplayer

do you acknowledge that the reviews were done by different people?

YES, did you read the comment, there should be one person who checks the reviews to stop the website from being so biased, like i said the Tomb Raider Underworld review here is the most biased thing I ever read and it is worse than Big Rigs Over the Road Racing and Justin Beiber combined.

but they were two different people. what's the bias? biased against splinter cell: conviction or biased towards gta4?

what's so biased about the tomb raider review?

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ps3gameplayer

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#50 ps3gameplayer
Member since 2011 • 225 Posts

[QUOTE="ps3gameplayer"][QUOTE="CaseyWegner"]

do you acknowledge that the reviews were done by different people?

CaseyWegner

YES, did you read the comment, there should be one person who checks the reviews to stop the website from being so biased, like i said the Tomb Raider Underworld review here is the most biased thing I ever read and it is worse than Big Rigs Over the Road Racing and Justin Beiber combined.

but they were two different people. what's the bias? biased against splinter cell: conviction or biased towards gta4?

what's so biased about the tomb raider review?

I know, do you keep missing what I say? Towards GTA IV The Tomb Raider Underworld review is biased because I bashes the game for being too similar to previous games even though it has DIFFERENT levels, a DIFFERENT story and some DIFFERENT gameplay mechanics but the New Super Mario Bro's review does not bash the game for this problem even though it has the SAME levels, the SAME story and nearly the SAME gameplay.