Its just that, im thinking of getting WW and i want to know what the replay value is, the more the better. ( i know it wont have as mush as SSBM, but of course some things cannot be helped.)
Its just that, im thinking of getting WW and i want to know what the replay value is, the more the better. ( i know it wont have as mush as SSBM, but of course some things cannot be helped.)
I actually though it refered to Wind Waker...
 If you do mean Wind Waker there are some changes in gameplay after completing it for the first time...
1. Link will wear his blue, Prolo Island costume throughout the game.
2. Aryll will wear the pirate costume from the first credit sequence.
3. You will have the Deluxe Pictobox from the start.
4. The Nintendo Studio entrance will still be opened from your first game and you will retain all your figurines.
5. Treasure salvage locations change.
6. The symbol language will be translated into English.
He didn't say that it was a Gamecube game, maybe he's talking about Where's Waldo for the NES. cobadeelol
Oh Where's Waldo has the most replay value out there!
Â
Seriously though, WWÂ (wind waker)Â doesn't have much replay value unless you want to know what the symbols meant or uless you're nerdy and want every single figurine in the Nintendo Club thingy.
The game is far to easy but if you are like me and do everything on all 49 isles to 100% the game than it's has a lot of replay value
I hear ya!
I had every heart piece, extended magic, all figurines, all isles charted, basically every unlockable;)
the main quest is really easy......even easier than TP IMO. And the sailing can drag on alot.
But WW does have the best side quests next to MMÂ
It doesn't have a ton of replay value because the minigames are so easy that its not too fun going back. Multiplayer adds to the replay value though. I am assuming you are talking about WarioWare, I am correct right?cobadeeLOL! no i am not talking about wario ware. i am talking about wind waker!
Althought for me difficulty was pretty easy, I did have a great time with the game. It's fun, never frustrating, 'cause it's rare when you get stuck. The gameplay was excellent, I think the sea quests were a great break from the dungeons, hunting treasures was fun, it gave you places to explore. I loved how the dungeons were different from each other, with interesting puzzles. But it was lack of challenge.
 No doubt this game was under-appreciated by those "I want action and good graphics" players tho'...
Please Log In to post.
Log in to comment